我的应用程序中可能有一个原因,当我尝试在 iPhone 设备中构建它时,我听不到声音,我也无法使用设备的音量按钮.. 而当我在模拟器中构建它时,它可以完美运行..我尝试使用下面的代码,但它也不起作用..有人可以在这里帮助我..谢谢..
UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker;
AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute,sizeof (audioRouteOverride),&audioRouteOverride);
NSString *soundPath = [[NSBundle mainBundle] pathForResource:@"sounds" ofType:@"wav"];
AVAudioPlayer *soundPlay = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundPath] error:NULL];
soundPlay.volume = 1.0;
self->puzzSFX = soundPlay;
soundPlay.numberOfLoops = 0;
if ([soundPlay currentTime] != 0) [soundPlay setCurrentTime:0];
[soundPlay play];
soundPlay.delegate = self;
PS:我尝试通过耳机调节音量然后poo它会开始工作..