我的应用程序需要在操作表中添加以下内容。
- UI工具栏
- UIToolbar 上的按钮
- UIPicker 控件
我已包含一张图片以了解我的要求。
您能否解释一下,如何实施?
我的应用程序需要在操作表中添加以下内容。
我已包含一张图片以了解我的要求。
您能否解释一下,如何实施?
另一种解决方案:
没有工具栏,但有一个分段控件(eyecandy)
UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:nil
delegate:nil
cancelButtonTitle:nil
destructiveButtonTitle:nil
otherButtonTitles:nil];
[actionSheet setActionSheetStyle:UIActionSheetStyleBlackTranslucent];
CGRect pickerFrame = CGRectMake(0, 40, 0, 0);
UIPickerView *pickerView = [[UIPickerView alloc] initWithFrame:pickerFrame];
pickerView.showsSelectionIndicator = YES;
pickerView.dataSource = self;
pickerView.delegate = self;
[actionSheet addSubview:pickerView];
[pickerView release];
UISegmentedControl *closeButton = [[UISegmentedControl alloc] initWithItems:[NSArray arrayWithObject:@"Close"]];
closeButton.momentary = YES;
closeButton.frame = CGRectMake(260, 7.0f, 50.0f, 30.0f);
closeButton.segmentedControlStyle = UISegmentedControlStyleBar;
closeButton.tintColor = [UIColor blackColor];
[closeButton addTarget:self action:@selector(dismissActionSheet:) forControlEvents:UIControlEventValueChanged];
[actionSheet addSubview:closeButton];
[closeButton release];
[actionSheet showInView:[[UIApplication sharedApplication] keyWindow]];
[actionSheet setBounds:CGRectMake(0, 0, 320, 485)];
尽管这个问题很老,但我很快就会提到我已经将一个带有便利功能的ActionSheetPicker 类放在一起,因此您可以在一行中生成一个带有 UIPickerView 的 ActionSheet。它基于此问题的答案中的代码。
编辑:它现在还支持使用 DatePicker 和 DistancePicker。
是的 !我终于找到了。
在您的按钮单击事件上实现以下代码,以弹出问题图像中给出的操作表。
UIActionSheet *aac = [[UIActionSheet alloc] initWithTitle:@"How many?"
delegate:self
cancelButtonTitle:nil
destructiveButtonTitle:nil
otherButtonTitles:nil];
UIDatePicker *theDatePicker = [[UIDatePicker alloc] initWithFrame:CGRectMake(0.0, 44.0, 0.0, 0.0)];
if(IsDateSelected==YES)
{
theDatePicker.datePickerMode = UIDatePickerModeDate;
theDatePicker.maximumDate=[NSDate date];
}else {
theDatePicker.datePickerMode = UIDatePickerModeTime;
}
self.dtpicker = theDatePicker;
[theDatePicker release];
[dtpicker addTarget:self action:@selector(dateChanged) forControlEvents:UIControlEventValueChanged];
pickerDateToolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
pickerDateToolbar.barStyle = UIBarStyleBlackOpaque;
[pickerDateToolbar sizeToFit];
NSMutableArray *barItems = [[NSMutableArray alloc] init];
UIBarButtonItem *flexSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
[barItems addObject:flexSpace];
UIBarButtonItem *doneBtn = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(DatePickerDoneClick)];
[barItems addObject:doneBtn];
[pickerDateToolbar setItems:barItems animated:YES];
[aac addSubview:pickerDateToolbar];
[aac addSubview:dtpicker];
[aac showInView:self.view];
[aac setBounds:CGRectMake(0,0,320, 464)];
iOS 7 更新
UIActionSheet 的 Apple 文档:UIActionSheet is not designed to be subclassed, nor should you add views to its hierarchy
我建议不要尝试自定义 ActionSheet 的内容,因为它会导致 iOS 7 中出现严重的无效上下文错误。我只花了几个小时解决这个问题,最终决定采用不同的方法。我用包含简单表格视图的模态视图控制器替换了显示操作表的调用。
有很多方法可以做到这一点。这是我刚刚在当前项目中实施的一种方法。这很好,因为我可以在 5 或 6 个不同的屏幕之间重复使用它,所有用户都可以在其中从选项列表中进行选择。
SimpleTableViewController
.SimpleTableViewControllerDelegate
带有所需方法的协议itemSelectedatRow:
,以及一个名为 delegate 类型的弱属性id<SimpleTableViewControllerDelegate>
。这就是我们将选择传递回父控制器的方式。itemSelectedatRow:
.tableView:didSelectRowAtIndexPath:
这种方法还有一个额外的好处,那就是相当可重用。要使用,请在您的 ViewController.h 中导入 SimpleTableViewController 类,符合 SimpleTableViewDelegate,并实现该itemSelectedAtRow:
方法。然后,要打开模式,只需实例化一个新的 SimpleTableViewController,设置表数据和委托,并呈现它。
UINavigationController *navigationController = (UINavigationController *)[self.storyboard instantiateViewControllerWithIdentifier:@"SimpleTableVC"];
SimpleTableViewController *tableViewController = (SimpleTableViewController *)[[navigationController viewControllers] objectAtIndex:0];
tableViewController.tableData = self.statesArray;
tableViewController.navigationItem.title = @"States";
tableViewController.delegate = self;
[self presentViewController:navigationController animated:YES completion:nil];
我创建了一个简单的示例并将其发布在 github 上。
Marcio 对这个问题的出色解决方案对我向 UIActionSheet 添加任何类型的子视图有很大帮助。
由于我(尚未)完全清楚的原因, UIActionSheet 的边界只能在显示后设置;sagar 和 marcio 的解决方案都成功地解决了这个问题,在显示后将setBounds:CGRectMake(...) 消息发送到操作表。
但是,在工作表显示后设置 UIActionSheet 边界会在 ActionSheet 出现时创建一个跳跃的过渡,它“弹出”到视图中,然后只滚动到最后的 40 像素左右。
在添加子视图后调整 UIPickerView 的大小时,我建议将发送到 actionSheet 的 setBounds 消息包装在动画块中。这会让actionSheet的入口显得更流畅。
UIActionSheet *actionSheet = [[[UIActionSheet alloc] initWithTitle:nil delegate:nil cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil];
// add one or more subviews to the UIActionSheet
// this could be a UIPickerView, or UISegmentedControl buttons, or any other
// UIView. Here, let's just assume it's already set up and is called
// (UIView *)mySubView
[actionSheet addSubview:myView];
// show the actionSheet
[actionSheet showInView:[UIApplication mainWindow]];
// Size the actionSheet with smooth animation
[UIView beginAnimations:nil context:nil];
[actionSheet setBounds:CGRectMake(0, 0, 320, 485)];
[UIView commitAnimations];
对于那些想找到 DatePickerDoneClick 函数的人...这里是关闭操作表的简单代码。显然 aac 应该是一个 ivar(在你的实施 .h 文件中的那个)
- (void)DatePickerDoneClick:(id)sender{
[aac dismissWithClickedButtonIndex:0 animated:YES];
}
我真的不明白为什么UIPickerView
会进入UIActionSheet
. 这似乎是一个杂乱无章的解决方案,可能会在未来的 iOS 版本中被打破。(我以前在应用程序中遇到过类似的问题,UIPickerView
第一次点击时没有出现,必须重新点击 - 奇怪的怪癖UIActionSheet
)。
我所做的只是实现 aUIPickerView
然后将其作为子视图添加到我的视图中,并使其向上移动,就好像它像操作表一样呈现。
/// Add the PickerView as a private variable
@interface EMYourClassName ()
@property (nonatomic, strong) UIPickerView *picker;
@property (nonatomic, strong) UIButton *backgroundTapButton;
@end
///
/// This is your action which will present the picker view
///
- (IBAction)showPickerView:(id)sender {
// Uses the default UIPickerView frame.
self.picker = [[UIPickerView alloc] initWithFrame:CGRectZero];
// Place the Pickerview off the bottom of the screen, in the middle set the datasource delegate and indicator
_picker.center = CGPointMake([[UIScreen mainScreen] bounds].size.width / 2.0, [[UIScreen mainScreen] bounds].size.height + _picker.frame.size.height);
_picker.dataSource = self;
_picker.delegate = self;
_picker.showsSelectionIndicator = YES;
// Create the toolbar and place it at -44, so it rests "above" the pickerview.
// Borrowed from @Spark, thanks!
UIToolbar *pickerDateToolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, -44, 320, 44)];
pickerDateToolbar.barStyle = UIBarStyleBlackTranslucent;
[pickerDateToolbar sizeToFit];
NSMutableArray *barItems = [[NSMutableArray alloc] init];
UIBarButtonItem *flexSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
[barItems addObject:flexSpace];
// The action can whatever you want, but it should dimiss the picker.
UIBarButtonItem *doneBtn = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(backgroundTapped:)];
[barItems addObject:doneBtn];
[pickerDateToolbar setItems:barItems animated:YES];
[_picker addSubview:pickerDateToolbar];
// If you have a UITabBarController, you should add the picker as a subview of it
// so it appears to go over the tabbar, not under it. Otherwise you can add it to
// self.view
[self.tabBarController.view addSubview:_picker];
// Animate it moving up
[UIView animateWithDuration:.3 animations:^{
[_picker setCenter:CGPointMake(160, [[UIScreen mainScreen] bounds].size.height - 148)]; //148 seems to put it in place just right.
} completion:^(BOOL finished) {
// When done, place an invisible button on the view behind the picker, so if the
// user "taps to dismiss" the picker, it will go away. Good user experience!
self.backgroundTapButton = [UIButton buttonWithType:UIButtonTypeCustom];
_backgroundTapButton.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height);
[_backgroundTapButton addTarget:self action:@selector(backgroundTapped:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:_backgroundTapButton];
}];
}
// And lastly, the method to hide the picker. You should handle the picker changing
// in a method with UIControlEventValueChanged on the pickerview.
- (void)backgroundTapped:(id)sender {
[UIView animateWithDuration:.3 animations:^{
_picker.center = CGPointMake(160, [[UIScreen mainScreen] bounds].size.height + _picker.frame.size.height);
} completion:^(BOOL finished) {
[_picker removeFromSuperview];
self.picker = nil;
[self.backgroundTapButton removeFromSuperview];
self.backgroundTapButton = nil;
}];
}
要添加到 marcio 的出色解决方案,dismissActionSheet:
可以按如下方式实现。
将此方法添加到您的代码中。
- (void)dismissActionSheet:(id)sender{
[_actionSheet dismissWithClickedButtonIndex:0 animated:YES];
[_myButton setTitle:@"new title"]; //set to selected text if wanted
}
从 iOS 8 开始,你不能,因为 Apple 改变了UIActionSheet
. 请参考苹果文档:
子类化注释
UIActionSheet 不是为子类而设计的,也不 应该将视图添加到它的层次结构中。如果您需要呈现比 UIActionSheet API 提供的自定义更多的表单,您可以创建自己的表单并使用 presentViewController:animated:completion: 以模态方式呈现它。
我喜欢 Wayfarer 和 flexaddicted 采用的方法,但发现(如 aZtral)它不起作用,因为 backgroundTapButton 是唯一响应用户交互的元素。这导致我将他的所有三个子视图:_picker、_pickerToolbar 和 backgroundTapButton 放在一个包含视图(弹出窗口)中,然后在屏幕上和屏幕外进行动画处理。我还需要 _pickerToolbar 上的取消按钮。以下是弹出视图的相关代码元素(您需要提供自己的选择器数据源和委托方法)。
#define DURATION 0.4
#define PICKERHEIGHT 162.0
#define TOOLBARHEIGHT 44.0
@interface ViewController ()
@property (nonatomic, strong) UIView *popup;
@property (nonatomic, strong) UIPickerView *picker;
@property (nonatomic, strong) UIToolbar *pickerToolbar;
@property (nonatomic, strong) UIButton *backgroundTapButton;
@end
-(void)viewDidLoad {
// These are ivars for convenience
rect = self.view.bounds;
topNavHeight = self.navigationController.navigationBar.frame.size.height;
bottomNavHeight = self.navigationController.toolbar.frame.size.height;
navHeights = topNavHeight + bottomNavHeight;
}
-(void)showPickerView:(id)sender {
[self createPicker];
[self createToolbar];
// create view container
_popup = [[UIView alloc] initWithFrame:CGRectMake(0.0, topNavHeight, rect.size.width, rect.size.height - navHeights)];
// Initially put the centre off the bottom of the screen
_popup.center = CGPointMake(rect.size.width / 2.0, rect.size.height + _popup.frame.size.height / 2.0);
[_popup addSubview:_picker];
[_popup insertSubview:_pickerToolbar aboveSubview:_picker];
// Animate it moving up
// This seems to work though I am not sure why I need to take off the topNavHeight
CGFloat vertCentre = (_popup.frame.size.height - topNavHeight) / 2.0;
[UIView animateWithDuration:DURATION animations:^{
// move it to a new point in the middle of the screen
[_popup setCenter:CGPointMake(rect.size.width / 2.0, vertCentre)];
} completion:^(BOOL finished) {
// When done, place an invisible 'button' on the view behind the picker,
// so if the user "taps to dismiss" the picker, it will go away
self.backgroundTapButton = [UIButton buttonWithType:UIButtonTypeCustom];
_backgroundTapButton.frame = CGRectMake(0, 0, _popup.frame.size.width, _popup.frame.size.height);
[_backgroundTapButton addTarget:self action:@selector(doneAction:) forControlEvents:UIControlEventTouchUpInside];
[_popup insertSubview:_backgroundTapButton belowSubview:_picker];
[self.view addSubview:_popup];
}];
}
-(void)createPicker {
// To use the default UIPickerView frame of 216px set frame to CGRectZero, but we want the 162px height one
CGFloat pickerStartY = rect.size.height - navHeights - PICKERHEIGHT;
self.picker = [[UIPickerView alloc] initWithFrame:CGRectMake(0.0, pickerStartY, rect.size.width, PICKERHEIGHT)];
_picker.dataSource = self;
_picker.delegate = self;
_picker.showsSelectionIndicator = YES;
// Otherwise you can see the view underneath the picker
_picker.backgroundColor = [UIColor whiteColor];
_picker.alpha = 1.0f;
}
-(void)createToolbar {
CGFloat toolbarStartY = rect.size.height - navHeights - PICKERHEIGHT - TOOLBARHEIGHT;
_pickerToolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, toolbarStartY, rect.size.width, TOOLBARHEIGHT)];
[_pickerToolbar sizeToFit];
NSMutableArray *barItems = [[NSMutableArray alloc] init];
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCancel target:self action:@selector(cancelAction:)];
[barItems addObject:cancelButton];
// Flexible space to make the done button go on the right
UIBarButtonItem *flexSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
[barItems addObject:flexSpace];
// The done button
UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneAction:)];
[barItems addObject:doneButton];
[_pickerToolbar setItems:barItems animated:YES];
}
// The method to process the picker, if we have hit done button
- (void)doneAction:(id)sender {
[UIView animateWithDuration:DURATION animations:^{
_popup.center = CGPointMake(rect.size.width / 2.0, rect.size.height + _popup.frame.size.height / 2.0);
} completion:^(BOOL finished) { [self destroyPopup]; }];
// Do something to process the returned value from your picker
}
// The method to process the picker, if we have hit cancel button
- (void)cancelAction:(id)sender {
[UIView animateWithDuration:DURATION animations:^{
_popup.center = CGPointMake(rect.size.width / 2.0, rect.size.height + _popup.frame.size.height / 2.0);
} completion:^(BOOL finished) { [self destroyPopup]; }];
}
-(void)destroyPopup {
[_picker removeFromSuperview];
self.picker = nil;
[_pickerToolbar removeFromSuperview];
self.pickerToolbar = nil;
[self.backgroundTapButton removeFromSuperview];
self.backgroundTapButton = nil;
[_popup removeFromSuperview];
self.popup = nil;
}