我已经阅读了很多关于此的问题,但似乎没有一个能够实现我正在寻找的东西......所以可以说我UIWebView
在UIViewController
. 有UIViewController
一个SwipeGestureRecognizer
工作正常。UIWebView
只要没有滚动条,它甚至可以在-- 中工作。(在我加载页面之前,或者即使我加载的页面可以适当地适合我的UIWebView
. 但是,如果我加载需要向左或向右水平滚动的网页,那么在UIWebView
我的视图部分内,我无法识别任何滑动手势。每次单击/拖动/滑动都会触发滚动动作。有没有办法区分“滑动”和仅用手指滚动(不是抬起它,而是拖动滚动)。
3 回答
是的,你可以告诉 UIWebView 的 UIScrollView 它的 UIPanGestureRecognizer 应该只在你自己的 UISwipeGestureRecognizer 失败时触发。
这就是你的做法:
UISwipeGestureRecognizer *rightSwipeGesture = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeGesture:)];
UISwipeGestureRecognizer *leftSwipeGesture = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeGesture:)];
rightSwipeGesture.direction = UISwipeGestureRecognizerDirectionRight;
leftSwipeGesture.direction = UISwipeGestureRecognizerDirectionLeft;
[self.view addGestureRecognizer:rightSwipeGesture];
[self.view addGestureRecognizer:leftSwipeGesture];
[_webView.scrollView.panGestureRecognizer requireGestureRecognizerToFail:rightSwipeGesture];
[_webView.scrollView.panGestureRecognizer requireGestureRecognizerToFail:leftSwipeGesture];
那应该对你有用。
您必须继承 UIWebView 并覆盖手势识别器调用。
编辑 - 看看这篇文章处理 UIWebview 内部的触摸和这个链接http://mithin.in/2009/08/26/detecting-taps-and-events-on-uiwebview-the-right-way/
Johannes Fahrenkrug 的回答成功地有条件地阻止了 webView 的内置平移手势。但是,我发现这仅在 webView 的平移手势非常慢时才有效……如果我以任何合理的速度平移 webView,就会触发滑动手势。我只想要快速滑动来触发滑动手势,而中等或慢速平移来使用默认的 webView 滚动功能。
UISwipeGestureRecognizer 没有用于自定义滑动速度的属性,而 UIPanGestureRecognizer 具有速度属性但无法设置所需的速度,因此我根据本教程设置了自定义手势识别器:
FastSwipeGestureRecognizer.h
#import <UIKit/UIKit.h>
#import <UIKit/UIGestureRecognizerSubclass.h>
#define REQUIRED_TOUCHES 5
#define REQUIRED_STRAIGHTNESS 3
#define REQUIRED_TIME .1
typedef enum {
DirectionUp = 0,
DirectionRight,
DirectionDown,
DirectionLeft
} Direction;
@interface FastSwipeGestureRecognizer : UIGestureRecognizer {
CGPoint firstTouchLocation;
NSTimeInterval firstTouchTime;
int touchesCount;
Direction direction;
}
@property (nonatomic) CGPoint firstTouchLocation;
@property (nonatomic) NSTimeInterval firstTouchTime;
@property (nonatomic) int touchesCount;
@property (nonatomic) Direction direction;
@end
FastSwipeGestureRecognizer.m
#import "FastSwipeGestureRecognizer.h"
@implementation FastSwipeGestureRecognizer
@synthesize firstTouchLocation;
@synthesize firstTouchTime;
@synthesize touchesCount;
-(void)reset {
[super reset];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
[super touchesBegan:touches withEvent:event];
self.firstTouchLocation = [[touches anyObject] locationInView:self.view];
self.firstTouchTime = [NSDate timeIntervalSinceReferenceDate];
self.touchesCount = 1;
self.state = UIGestureRecognizerStatePossible;
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
[super touchesMoved:touches withEvent:event];
self.touchesCount++;
if (self.touchesCount > REQUIRED_TOUCHES) { // wait until we have a few touches before we evaluate the gesture
CGPoint thisTouchLocation = [[touches anyObject] locationInView:self.view];
float horizontalRatio = (ABS(thisTouchLocation.x - self.firstTouchLocation.x) / ABS(thisTouchLocation.y - self.firstTouchLocation.y));
float verticalRatio = 1 / horizontalRatio;
NSTimeInterval elapsedTime = [NSDate timeIntervalSinceReferenceDate] - self.firstTouchTime;
NSLog(@"swipe? %f, %f, %f", verticalRatio, horizontalRatio, elapsedTime);
// if we're moving straight enough and fast enough, complete the gesture
if (((horizontalRatio > REQUIRED_STRAIGHTNESS)||(verticalRatio > REQUIRED_STRAIGHTNESS))&&(elapsedTime < REQUIRED_TIME)) {
if (horizontalRatio > REQUIRED_STRAIGHTNESS) {
self.direction = (thisTouchLocation.x > self.firstTouchLocation.x) ? DirectionRight : DirectionLeft ;
} else if (verticalRatio > REQUIRED_STRAIGHTNESS) {
self.direction = (thisTouchLocation.y > self.firstTouchLocation.y) ? DirectionDown : DirectionUp ;
}
self.state = UIGestureRecognizerStateRecognized;
} else {
self.state = UIGestureRecognizerStateFailed;
}
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
[super touchesEnded:touches withEvent:event];
if (self.touchesCount < REQUIRED_TOUCHES) {
self.state = UIGestureRecognizerStateFailed;
}
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
[super touchesCancelled:touches withEvent:event];
self.state = UIGestureRecognizerStateFailed;
}
@end
设置你的手势
FastSwipeGestureRecognizer *swipeGesture = [[FastSwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeGesture:)];
[self.view addGestureRecognizer:swipeGesture];
[self.webView.scrollView.panGestureRecognizer requireGestureRecognizerToFail:swipeGesture];
然后检测接收到的手势的方向
- (void)handleSwipeGesture:(FastSwipeGestureRecognizer *)gesture {
if (gesture.state == UIGestureRecognizerStateEnded) {
if (gesture.direction == DirectionRight) {
// do something
} else if (gesture.direction == DirectionLeft) {
// do something
} else if (gesture.direction == DirectionUp) {
// do something
} else if (gesture.direction == DirectionDown) {
// do something
}
}
}
请注意,这只需要一个手势来处理所有四个滑动方向,而不是每个方向一个 UISwipeGestureRecognizer。