我正在尝试通过循环一次添加多个矩形,这是我的代码:
for i=1,7,1 do
rec = rectangles.createRoundedRect(left, top, 100, 18, 6)
physics.addBody(rec , "static", { density = 1.0, friction = 0.0, bounce = 0.2 } )
left = left + 50
top = top - 35
end
矩形已成功添加,但它们不被视为实体(即其他实体不与它们碰撞)
代码有什么问题?