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我想知道一旦 MainPlayer 接触到星星,如何消失某些精灵(星星)。

谢谢。顺便说一句,我是 Cocos2d 的新手,我这样做只是为了娱乐和教育目的。谢谢。

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1 回答 1

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如果您希望能够在 cocos2d 中检测到触摸,则需要在您的 init 方法中设置该isTouchEnabled属性。YES您现在可以利用触摸事件。

接下来,创建新方法:

- (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    //This method gets triggered every time a tap is detected
    NSSet *allTouches = [event allTouches]; //Get all the current touches in the event
    UITouch *aTouch = [allTouches anyObject]; //Get one of the touches, multitouch is disabled, so there is only always going to be one.
    CGPoint pos = [aTouch locationInView:touch.view]; //Get the location of the touch
    CGPoint ccPos = [[CCDirector sharedDirector] convertToGL:pos]; //Convert that location to something cocos2d can use
    if (CGRectContainsPoint(yourSprite.boundingBox, ccPos)) //Method to check if a rectangle contains a point
    {
        yourSprite.visible = NO; //Make your sprite invisible
    }

}

您最终可能想要利用的其他方法如下:

- (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)ccTouchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;

希望这有帮助。

于 2012-07-25T22:44:03.430 回答