我正在关注 simple-openni 库中的 RecorderPlay 示例进行处理:
http://code.google.com/p/simple-openni/
它记录到 ONI 文件,一种保留深度和 rgb 信息的视频格式。但目前,它捕获了整个图像,我希望能够仅捕获某个 z 深度范围。有谁知道这是否可能?
我正在关注 simple-openni 库中的 RecorderPlay 示例进行处理:
http://code.google.com/p/simple-openni/
它记录到 ONI 文件,一种保留深度和 rgb 信息的视频格式。但目前,它捕获了整个图像,我希望能够仅捕获某个 z 深度范围。有谁知道这是否可能?
我不认为您可以配置要记录的深度范围,但是您可以做的是处理从 .oni 记录中读取的信息:
import SimpleOpenNI.*;
SimpleOpenNI context;
boolean recordFlag = true;
boolean saving = false;
int frames = 0;
int savedFrames = 0;
//change these two values as you wish:
float minZ = 100;
float maxZ = 500;
void setup(){
context = new SimpleOpenNI(this);
if(! recordFlag){
if(! context.openFileRecording("test.oni") ){
println("can't find recording !!!!");
exit();
}
context.enableDepth();
}else{
// recording
context.enableDepth();
// setup the recording
context.enableRecorder(SimpleOpenNI.RECORD_MEDIUM_FILE,"test.oni");
// select the recording channels
context.addNodeToRecording(SimpleOpenNI.NODE_DEPTH,SimpleOpenNI.CODEC_16Z_EMB_TABLES);
}
// set window size
if((context.nodes() & SimpleOpenNI.NODE_DEPTH) != 0)
size(context.depthWidth() , context.depthHeight());
else
exit();
}
void draw()
{
background(0);
context.update();
if((context.nodes() & SimpleOpenNI.NODE_DEPTH) != 0) image(context.depthImage(),0,0);
if(recordFlag) frames++;
if(saving && savedFrames < frames){
delay(3000);//hack
int i = savedFrames;
int w = context.depthWidth();
int h = context.depthHeight();
PrintWriter output = createWriter(dataPath("frame_"+i+".ply"));
output.println("ply");
output.println("format ascii 1.0");
output.println("element vertex " + (w*h));
output.println("property float x");
output.println("property float y");
output.println("property float z");
output.println("end_header\n");
rect(random(width),random(height),100,100);
int[] depthMap = context.depthMap();
int index;
PVector realWorldPoint;
for(int y=0;y < h;y++){
for(int x=0;x < w;x++){
index = x + y * w;
realWorldPoint = context.depthMapRealWorld()[index];
if(realWorldPoint.z > minZ && realWorldPoint.z < maxZ)
output.println(realWorldPoint.x + " " + realWorldPoint.y + " " + realWorldPoint.z);
}
}
output.flush();
output.close();
println("saved " + (i+1) + " of " + frames);
savedFrames++;
}
}
void keyPressed(){
if(key == ' '){
if(recordFlag){
saveStrings(dataPath("frames.txt"),split(frames+" ",' '));
exit();
}else saveONIToPLY();
}
}
void saveONIToPLY(){
frames = int(loadStrings(dataPath("frames.txt"))[0]);
saving = true;
println("recording " + frames + " frames");
}