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我正在做一个柯比式的游戏,我的精灵在飞行过程中旋转以及掉落时遇到了问题。一旦精灵被点击,它会稍微逆时针旋转,然后上升。当它开始下落时,它的顺时针旋转比逆时针旋转更多,并且永远不会重置为其原始角度。任何帮助将不胜感激。
尝试设置
sprite_object.isFixedRotation = true