3

我想平滑手指触摸画线上的曲线,我想要 UIBezierPath 中的解决方案,只有我的代码不能完全平滑线。我的代码在这里

@implementation MyLineDrawingView
@synthesize undoSteps;

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        // Initialization code

        [super setBackgroundColor:[UIColor whiteColor]];

        pathArray=[[NSMutableArray alloc]init];
        bufferArray=[[NSMutableArray alloc]init];



    }
    return self;
}


// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{

    [[UIColor blackColor] setStroke];
    for (UIBezierPath *_path in pathArray) 
    [_path strokeWithBlendMode:kCGBlendModeNormal alpha:1.0];    
}
#pragma mark - Touch Methods
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
    [bufferArray removeAllObjects];
    myPath=[[UIBezierPath alloc]init];
    myPath.lineWidth=5;
    myPath.miterLimit=-10;
    myPath.lineCapStyle = kCGLineCapRound;
    myPath.flatness = 0.0;


    UITouch *mytouch=[[touches allObjects] objectAtIndex:0];
    [myPath moveToPoint:[mytouch locationInView:self]];
    [pathArray addObject:myPath];

}
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{

    UITouch *mytouch=[[touches allObjects] objectAtIndex:0];
    [myPath addLineToPoint:[mytouch locationInView:self]];
    [self setNeedsDisplay];

}

-(void)undoButtonClicked
{
    if([pathArray count]>0)
    {
    UIBezierPath *_path=[pathArray lastObject];
    [bufferArray addObject:_path];
    [pathArray removeLastObject];
    [self setNeedsDisplay];
    }

}
-(void)redoButtonClicked
{
    if([bufferArray count]>0){
        UIBezierPath *_path=[bufferArray lastObject];
        [pathArray addObject:_path];
        [bufferArray removeLastObject];
        [self setNeedsDisplay];
    }   
}
- (void)dealloc
{
    [pathArray release];
    [bufferArray release];
    [super dealloc];
}

@end

我正在使用我的代码获取输出,如下面的屏幕截图:

在此处输入图像描述

我想要平滑曲线输出,如下面的屏幕截图:

在此处输入图像描述

任何人都可以帮助我不胜感激!

提前致谢!

4

1 回答 1

5

问题是您只是使用addLineToPoint:. 这相当于创建一系列直线。您确实需要添加控制点,例如在 Illustrator 或 Sketch 中绘制曲线路径时可能拖动的手柄。

您可以使用addCurveToPoint:controlPoint1:controlPoint2:添加这些;诀窍是确定控制点的放置位置,相对于您从touches*事件中实际获得的点。

为了更好地讨论可能的技术,我推荐以下问题:绘制平滑曲线 - 需要的方法

于 2012-07-12T12:23:37.543 回答