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我正在编写一个应用程序CairoC它执行以下操作:

  • 加载背景 PNG(轮子)
  • 将轮子旋转 90 度
  • 在轮子上从其他 PNG 文件中绘制一组数字
  • 这样做直到轮子的所有 6 个部分都在轮子上绘制数字
  • 将 PNG 保存到文件 ( results.png )

我遇到的问题是,如果我不旋转轮子,数字会正确绘制,如图所示除了轮子没有根据需要旋转。

但是,如果我尝试旋转并在轮子上绘制数字,我会得到一个没有数字的旋转轮子,如图所示

我已经尝试了代码的各种排列,但我似乎无法让它工作。我将不胜感激一些提示和/或示例代码,这些提示和/或示例代码显示了我做错了什么。我检查了Cairo文档无济于事。

代码可以在这里找到。

和这里:

#include <cairo.h>
#include <stdio.h>
#include <string.h>
#include <math.h>


typedef struct
{
    int numImages;      /* Number of images in win amount string */
    int indexes[7];     /* indexes into NumberImages[] */
}WinAmountData;

/***** Function Prototypes *****************/
int InitImages( void );
void DestroyNumberImages( void );
int ParseWinAmountString( char *string, WinAmountData *amtData );
int Rotate( cairo_t *cr , cairo_surface_t *image, double degrees );
/*******************************************/


typedef struct
{
    int xOffset;    /* pixel count offsete before next digit */
    char fileName[20];
    cairo_surface_t *image; 
}ImageInfo;

ImageInfo NumberImages[] =
{
    { 8, "images/0.png", NULL },
    { 10, "images/1.png", NULL },
    { 10, "images/2.png", NULL },
    { 10, "images/3.png", NULL },
    { 10, "images/4.png", NULL },
    { 10, "images/5.png", NULL },
    { 10, "images/6.png", NULL },
    { 10, "images/7.png", NULL },
    { 10, "images/8.png", NULL },
    { 10, "images/9.png", NULL },
    { 7, "images/$.png", NULL },
    { 10, "images/euro.png", NULL },
    { 7, "images/pound.png", NULL },
    { 7, "images/yen.png", NULL }
};

enum { DOLLAR = 10, EURO, POUND, YEN };

#define FALSE 0
#define TRUE 1

int InitImages( void )
{
    int i;
    int ret = TRUE;
    cairo_status_t imgStatus;


    for( i = 0; i < ( sizeof( NumberImages ) / sizeof( ImageInfo ) ) && ret == TRUE; i++ )
    {
        NumberImages[i].image = cairo_image_surface_create_from_png( NumberImages[i].fileName );    
        imgStatus = cairo_surface_status(NumberImages[i].image);
        ret = ( CAIRO_STATUS_SUCCESS == imgStatus );
    }

    return( ret );
}


void DestroyNumberImages( void )
{
    int i;

    for( i = 0; i < ( sizeof( NumberImages ) / sizeof( ImageInfo ) ); i++ )
    {
        cairo_surface_destroy(NumberImages[i].image);
    }

    return;
}

int ParseWinAmountString( char *string, WinAmountData *amtData )
{
    int ret = TRUE;
    int i = 0, len;

    len = strlen( string );
    if( (len > 0) && (len < 8) )
    {
        amtData->numImages = len;

        for( i = 0; i < amtData->numImages && TRUE == ret; i++ )
        {
            if( string[i] >= '0' && string[i] <= '9' )
            {
                amtData->indexes[i] = string[i] - '0';
            }
            else
            {
                switch( string[i] )
                {
                    case 'D':
                        amtData->indexes[i] = DOLLAR;
                    break;

                    case 'Y':
                        amtData->indexes[i] = YEN;
                    break;

                    case 'E':
                        amtData->indexes[i] = EURO;
                    break;

                    case 'P':
                        amtData->indexes[i] = POUND;
                    break;

                    default:
                        ret = FALSE;
                    break;
                }
            }
        }
    } 
    else
    {
        ret = FALSE;
    }   

    return( ret );
}

double DegreesToRadians( double degrees )
{
    return((double)((double)degrees * ( (double)M_PI/(double)180.0 )));
}

int Rotate( cairo_t *cr , cairo_surface_t *image, double degrees )
{
    int ret = 0;

    cairo_translate(cr, 90, 90);
    cairo_rotate(cr, DegreesToRadians( degrees ));
    cairo_set_source_surface(cr, image, -90, -90);

    cairo_paint(cr);

    return ( ret );
}


int main(int argc, char *argv[])
{
    int i,x,y;
    cairo_surface_t *imgWheelBg = NULL;
    WinAmountData amtData;


    if( argc == 2 )
    {
        printf("Parsing [%s]\n", argv[1]);
        if ( ParseWinAmountString( argv[1], &amtData ) == TRUE )
        {
            printf("Amount indexes = [ ");
            for( i = 0; i < amtData.numImages; i++ )
            {
                printf("%d ", amtData.indexes[i]);
            }
            printf("]\n");
        }
        else
        {
            printf("Failed to parse amount.\n");
            return( 1 );
        }
    }
    else
    {
        printf("Usage: %s <Amount String>\n", argv[0]);
        return( 1 );
    }

    if( InitImages() == TRUE )
    {
        imgWheelBg = cairo_image_surface_create_from_png("images/blankwheel.png");

        //Create the background image
        cairo_surface_t *imgResult = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, 180, 180);

        //Create the cairo context
        cairo_t *cr = cairo_create(imgResult);

        //Paint empty wheel image
        cairo_set_source_surface(cr, imgWheelBg, 0, 0);
        cairo_paint(cr);

        // At this point the wheel is painted ( blankwheel.png )

        // vvvvvvvvvv THIS PART SEEMS TO BE CAUSING TROUBLES vvvvvvvvvv     

        // With this call the wheel DOES get rotated 90 degress. Confirmed
        // by viewing the resulting PNG file. 
        // HOWEVER, after the Rotate() is called the numbers aren't put on the wheel.
        // if I remove the Rotate() call, the wheel is drawn, not rotated, but the
        // numbers are properly composited over the image.

        //Rotate( cr, imgWheelBg, 90 );

        // ^^^^^^^^^^^ THIS PART SEEMS TO BE CAUSING TROUBLES ^^^^^^^^^^^       

        /* Set drawing begin point in pixels */
        x = 101;
        y = 82;

        /* Draw all characters in win amount string */
        for( i = 0; i < amtData.numImages; i++ )
        {
            cairo_set_source_surface(cr, NumberImages[amtData.indexes[i]].image, x, y);
            cairo_paint(cr);
            x += NumberImages[i].xOffset;
        }

        //Destroy the cairo context and/or flush the destination image
        cairo_surface_flush(imgResult);
        cairo_destroy(cr);

        //And write the results into a new file
        cairo_surface_write_to_png(imgResult, "result.png");

        // Destroy resources
        cairo_surface_destroy(imgResult);
        cairo_surface_destroy(imgWheelBg);
        DestroyNumberImages();
        printf("SUCCESS\n");
    }
    else
    {
        printf("FAILED Init Images\n");
    }

    return 0;
}

编辑:最终目标是以编程方式生成这样的图像并在应用程序中根据需要实时对其进行动画处理GTK

编辑:根据Mikhail KozhevnikovUli Schlachter的评论,我能够使用此代码找到解决方案。

非常感谢!

4

1 回答 1

1

我认为问题在于转换应用于所有内容,包括数字图像,并且由于这种转换,它们被绘制在图片之外的某个地方。我建议在应用转换之前存储矩阵,并在绘制圆后恢复。还是您也希望数字轮换?...

于 2012-06-28T17:35:48.197 回答