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我包含了 d3d11.h 标头,但是当我声明这种类型的指针时:
ID3D11Textrue2D* pDepthStencilBuffer = 0;
它说 ID3D11Texture2D 没有定义。
那么我该如何解决这个问题呢?
你拼错ID3D11Textrue2D了,应该是ID3D11Texture2D。
ID3D11Textrue2D
ID3D11Texture2D