I've just noticed that despite Canvas.drawBitmap()
taking float coordinates (some variants, at least), it performs no sub-pixel anti-aliasing when blitting. That is, the bitmap is always drawn at exact integer coordinates (in my code I use no scaling, canvas matrix is identity, done paint.setFilterBitmap(true)
).
Can someone confirm this observation? If this is not supported, are there any known plans to include the anti-aliasing blitting feature?