我对以下代码有疑问:
#include "mpi.h"
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#define NUM_SPAWNS 2
// Based on the example from: http://mpi.deino.net/mpi_functions/MPI_Comm_spawn.html
void MPI_messenger(int stuff, int dest)
{
MPI_Send(&stuff, 1, MPI_INT, dest, 1,intercomm);
}
int main( int argc, char *argv[] )
{
int my_rank;
int size;
int np = NUM_SPAWNS;
int errcodes[NUM_SPAWNS];
MPI_Comm parentcomm, intercomm, testcomm;
MPI_Init( &argc, &argv );
MPI_Status stat;
MPI_Comm_get_parent( &parentcomm );
if (parentcomm == MPI_COMM_NULL)
{
MPI_Comm_spawn( "spawn_example4", MPI_ARGV_NULL, np, MPI_INFO_NULL, 0, MPI_COMM_WORLD, &intercomm, errcodes );
MPI_Comm_rank(MPI_COMM_WORLD, &my_rank);
MPI_Comm_size(MPI_COMM_WORLD, &size);
int lol = 10;
MPI_messenger(lol,0);
MPI_messenger(lol,1);
}
else
{
MPI_Comm_rank(MPI_COMM_WORLD, &my_rank);
MPI_Comm_size(MPI_COMM_WORLD, &size);
int lol;
MPI_Recv(&lol, 1, MPI_INT,0,1,parentcomm, &stat);
std::cout << lol << "\n";
}
fflush(stdout);
MPI_Finalize();
return 0;
}
当然intercommunicator intercomm没有定义在函数MPI_messenger的范围内。我想知道是否以及如何在函数内部获取此交互器而不将其作为参数传递。