I'm trying to play a live stream that is being sent out by a Wowza
server, we are using RTMP
to handle the streams. We have an equivalent for that works on android and the way they do it is by connecting to the server via the url and 2 parameters to identify the actual stream to play and if you are allowed to see the live video. After the connection is attempted, the server does a call back sending an integer for a check to see if the user is logged in. Once the check has passed, the video is played.
I have no idea how to handle the call back or how to properly set up the connection so that it takes both parameters and the url.
One big issue is that the Wowza
server was created by a third party that we are no longer in contact with, so i have no idea on how the actual server is set up.
Any suggestions would be greatly appreciated