好吧...我数学不太好(甚至没有完成我们的高中版本)并且现在真的很累,但是我需要围绕质心椭圆绕四个物体运行并且已经卡住了一段时间,但这并不是我没有尝试过或自己来过任何地方。到目前为止,这是我想出的:
from math import cos,sin,pi,sqrt,atan2
def orbit(p, deg, pivot=(0.32563325, 0.123498),ellipse=(0.5, 0.743992)):
# p = current (x,y)-position of current object,
# Pivot = (x,y)-position of point to orbit around,
# retrieved by centroid((x1,y1),(x2,y2),(x3,y3),(x4,y4))
# Ellipse = (width,height) of ellipse to rotate around
# retrieved by ellipse((x1,y1),(x2,y2),(x3,y3),(x4,y4))
px,py = pivot
if ellipse == (0.0,0.0):
o = polar(p[0]-px,p[1]-py)[0]
xr,yr = 1.0,1.0
else:
ew,eh = ellipse
if ew < eh:
o = eh/2 # Distance to the point most far away from the middle of the ellipse (Outer radius)
xr = ew/eh # Horizontal ratio of ellipse so we can move it back properly into ellipse after performing circular orbit
yr = 1.0 # Verical movement will not be affected because it's on the large axis
else:
o = ew/2
xr = 1.0
yr = eh/ew
x,y = p[0]-px,p[1]-py # Subtract pivot's position (that's the the point I want to orbit around)
d,a = polar(x,y) # Get angle
x,y = rect(o,a+deg) # Move point as far away from middle as it will be as most and make circular orbit around pivot by deg degrees
x,y = x*xr,y*yr # Move points back to elliptic shape by multiplying positions with according ratio <--- I guess it's here something goes wrong
x,y = x+px,y+py # Move point back to original position by adding pivot's positions
return x,y
# Other functions
def centroid(*points):
x,y = izip(*points)
return (sum(x) / len(points), sum(y) / len(points))
def ellipse(*points):
x,y = izip(*points)
xd,yd = max(x)-min(x),max(y)-min(y)
return (xd,yd)
def polar(x,y):
d = sqrt(x**2 + y**2)
a = atan2(y,x) * (180.0/pi)
return d, a
def rect(d,a):
x = d * cos(a*pi/180.0)
y = d * sin(a*pi/180.0)
return x, y
如果我使用 ellipse=(0.0,0.0) 并在“普通”圆而不是椭圆形状中环绕所有东西,它工作得很好,所以我想这是当我尝试将 x/y 位置与比率 ew/eh 相乘时或者 eh/ew 我做错了什么,但我现在不知道是什么。
我有点累,现在会试着睡一觉,看看我明天能不能解决它,但这里真的会得到一些帮助。