我做了这门课,希望对你有帮助,所有变量都是西班牙语,但很简单,
构造函数 SemiCirculo 将半圆的 rgb 和分辨率(半圆的三角形数量)用作参数
CalcularPuntosPorcentaje 方法使用圆心、起始角度、角度宽度和无线电作为参数。
ImprimeCirculo 方法使用画布作为参数,它用于绘制半圆,一旦它已经用前面提到的方法计算了半圆的点。
CalcularPuntosPorcentaje 方法与 CalcularPuntosPorcentaje 方法类似,但它使用从 0 到 100 的 % 的起始角和宽度角参数
最后,SetOffset 和 SetColor 用于更改半圆的角度和颜色的默认起始位置参考
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
public class SemiCirculo {
private Path circulo;
private Paint color;
private float px, py, radio, anguloI, anchoa,offset;
private int r, g, b;
private int resolucion;
private float puntox[],puntoy[];
public SemiCirculo(int r1, int g1, int b1, int resolucion1) {
this.offset = 0;
this.color = new Paint();
this.r = r1;
this.g = g1;
this.b = b1;
this.color.setColor(Color.rgb(r, g, b));
color.setAntiAlias(true);
circulo = new Path();
this.resolucion = resolucion1;
this.puntox = new float[this.resolucion];
this.puntoy = new float[this.resolucion];
this.anguloI = 0;
this.anchoa = 1;
}
public void SetOffset(float off) {
this.offset = off;
}
public void SetColor(int r1,int g1, int b1){
this.r=r1;
this.g=g1;
this.b=b1;
this.color.setColor(Color.rgb(r, g, b));
}
public void CalcularPuntosPorcentaje(float px1, float py1,
float porcentaje, float radio1) {
this.anguloI = 0 + this.offset;
this.px = px1;
this.py = py1;
this.radio = radio1;
this.anguloI = 0;
this.anchoa = porcentaje / 100 * 360;
this.CalcularPuntos(px, py, anguloI, anchoa, radio);
}
public void CalcularPuntos(float px1, float py1, float anguloI1,
float anchoangulo, float radio1) {
this.anguloI = anguloI1 + this.offset;
this.anchoa = anchoangulo;
this.px = px1;
this.py = py1;
this.radio = radio1 ;
float angulo = 360 - this.anguloI - this.anchoa;
for (int i = 0; i < resolucion; i++) {
this.puntox[i] = this.px - (float) Math.sin(Math.toRadians(angulo))
* this.radio;
this.puntoy[i] = this.py - (float) Math.cos(Math.toRadians(angulo))
* this.radio;
angulo = (360 - this.anguloI - this.anchoa)
+ ((this.anchoa / (float) (this.resolucion)) * (i + 2));
}
this.circulo.reset();
this.circulo.moveTo(this.px, this.py);
for (int i = 0; i < resolucion; i++) {
this.circulo.lineTo(this.puntox[i], this.puntoy[i]);
}
}
public void ImprimeCirculo(Canvas canvas) {
canvas.drawPath(this.circulo, this.color);
}
}