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我通过 unity 3.4.2 构建我的项目并在 Xcode 4.2 中运行它。执行UnityInitApplication(appPath)函数时游戏退出。我可以正确构建和运行其他项目。我想知道可能的原因。有人可以帮助我吗?谢谢。
Is casting from Iterable<?> to Iterable<Object> always safe?
Iterable<?>
Iterable<Object>
It looks like it is, since I can't see any way how to misuse it to produce a