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我正在尝试让 Guake 终端在 Unity 中正常工作。它的窗口宽度等于屏幕宽度。但是由于 Unity 左栏窗口的右边框变得不可见。所以,我想为窗口设置适当的宽度。它必须小于实际窗口大小。并且代码必须在有或没有 Unity 的情况下都能正常工作。

这就是 Guake 如何确定其窗口的位置和大小:

def get_final_window_rect(self):

    """Gets the final size of the main window of guake. The height
    is the window_height property, width is window_width and the
    horizontal alignment is given by window_alignment.
    """
    screen = self.window.get_screen()
    height = self.client.get_int(KEY('/general/window_height'))
    width = 100
    halignment = self.client.get_int(KEY('/general/window_halignment'))

    # get the rectangle just from the first/default monitor in the
    # future we might create a field to select which monitor you
    # wanna use
    window_rect = screen.get_monitor_geometry(0)
    total_width = window_rect.width
    window_rect.height = window_rect.height * height / 100
    window_rect.width = window_rect.width * width / 100

    if width < total_width:
        if halignment == ALIGN_CENTER:
            window_rect.x = (total_width - window_rect.width) / 2
        elif halignment == ALIGN_LEFT:
            window_rect.x = 0
        elif halignment == ALIGN_RIGHT:
            window_rect.x = total_width - window_rect.width
    window_rect.y = 0
    window_rect.width = 250
    return window_rect
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1 回答 1

1

所以你想从你的总宽度中减去统一启动器的宽度。可以使用 gconf 确定此大小以获取启动器图标的值:

self.client.get_int('/apps/compiz-1/plugins/unityshell/screen0/options/icon_size')

当然,您还想知道当前正在运行的会话是否确实是统一的:

os.environ.get('DESKTOP_SESSION')  == 'ubuntu'

似乎是一个很好的解决方案。(http://stackoverflow.com/questions/2035657/what-is-my-current-desktop-environment)

于 2012-05-30T14:30:45.877 回答