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我正在使用RenderTransform操作增量事件来翻译图像。如果弹开,图像会离开屏幕。如何限制图像留在网格内?

提前致谢

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1 回答 1

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您需要以不离开容器的方式处理增量事件。这是来自我早期的项目(_scatterViewItemTransform 是我的轻弹项目上的 CompositeTransform,它托管在容器内(一个 ItemsControl,其 ItemsPanel 设置为网格):

protected override void OnManipulationDelta(ManipulationDeltaRoutedEventArgs e)
{
    // Manipulation delta does not take UI scaling into account
    var scaleString = Windows.ApplicationModel.Resources.Core.ResourceManager.Current.DefaultContext.QualifierValues["scale"];
    var scale = Double.Parse(scaleString) * 0.01;

    var x = _translateOrigin.X + e.Cumulative.Translation.X / scale;
    var y = _translateOrigin.Y + e.Cumulative.Translation.Y / scale;

    if (e.IsInertial)
    {
        while (x < Container.Padding.Left ||
            x > Container.ActualWidth - Container.Padding.Right)
        {
            if (x < Container.Padding.Left)
                x = -x + 2 * Container.Padding.Left;
            if (x > Container.ActualWidth - Container.Padding.Right)
                x = 2 * (Container.ActualWidth - Container.Padding.Right) - x;
        }

        while (y < Container.Padding.Top ||
            y > Container.ActualHeight - Container.Padding.Bottom)
        {
            if (y < Container.Padding.Top)
                y = -y + 2 * Container.Padding.Top;
            if (y > Container.ActualHeight - Container.Padding.Bottom)
                y = 2 * (Container.ActualHeight - Container.Padding.Bottom) - y;
        }
    }

    _scatterViewItemTransform.TranslateX = x;
    _scatterViewItemTransform.TranslateY = y;

    if (!e.IsInertial)
    {
        BringIntoBounds();
    }
}


public void BringIntoBounds()
{
    if (_scatterViewItemTransform.TranslateX < Container.Padding.Left)
    {
        _scatterViewItemTransform.TranslateX = Container.Padding.Left;
    }

    if (_scatterViewItemTransform.TranslateX > Container.ActualWidth - Container.Padding.Right)
    {
        _scatterViewItemTransform.TranslateX = Container.ActualWidth - Container.Padding.Right;
    }

    if (_scatterViewItemTransform.TranslateY < Container.Padding.Top)
    {
        _scatterViewItemTransform.TranslateY = Container.Padding.Top;
    }

    if (_scatterViewItemTransform.TranslateY > Container.ActualHeight - Container.Padding.Bottom)
    {
        _scatterViewItemTransform.TranslateY = Container.ActualHeight - Container.Padding.Bottom;
    }
}
于 2012-05-03T18:25:45.450 回答