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I am having following code. Following code is crashing when I am deleting the allocated memory i.e., Rational::deleteMemPool();

Getting output as

mempool value is 00000000 mempool value is 003462E8 mempool value is 003462E8

// Here for delete crashing though we have valid pointer.

Can any one please help me what is bug here?

#include <string>
#include <iostream>


template < class T >
class MemoryPool {
public:
    MemoryPool (size_t size = EXPANSION_SIZE);
    ~MemoryPool ();
    inline void* alloc (size_t size); // Allocate a T element from the free list.
    inline void free (void *someElement); // Return a T element to the free list.
private:
    MemoryPool<T> *next; // next element on the free list.
    enum { EXPANSION_SIZE = 32}; // If the freeList is empty, expand it by this amount.
    void expandTheFreeList(int howMany = EXPANSION_SIZE); // Add free elements to the free list
};

template < class T > MemoryPool < T > :: MemoryPool (size_t size) {
    expandTheFreeList(size);
}

template < class T > MemoryPool < T > :: ~MemoryPool () {
    MemoryPool<T> *nextPtr = next;
    for (nextPtr = next; nextPtr != NULL; nextPtr = next) {
        next = next->next;
        delete [] nextPtr;
    }
}

template < class T > inline void* MemoryPool < T > :: alloc (size_t) {
    if (!next) {
        expandTheFreeList();
    }

    MemoryPool<T> *head = next;
    next = head->next;
    return head;
}

template < class T > inline void MemoryPool < T > :: free (void *doomed) {

    MemoryPool<T> *head = static_cast <MemoryPool<T> *> (doomed);
    head->next = next;
    next = head;
}

template < class T > void MemoryPool < T > :: expandTheFreeList(int howMany) {
    // We must allocate an object large enough to contain the next pointer.
    size_t size = (sizeof(T) > sizeof(MemoryPool<T> *)) ? sizeof(T) : sizeof(MemoryPool<T> *);
    void *pNewAlloc = new char[size];
    MemoryPool<T> *runner = static_cast <MemoryPool<T> *> (pNewAlloc);
    next = runner;
    for (int i = 0; i < howMany ; i++) {
        void *pNewAlloc = new char[size];
        runner->next = static_cast <MemoryPool<T> *> (pNewAlloc);
        runner = runner->next;
    }
    runner->next = 0;
}

class Rational {
public:
    Rational (int a = 0, int b = 1 ) : n(a), d(b) {}
    void *operator new(size_t size) { return memPool->alloc(size); }
    void operator delete(void *doomed,size_t size)  { memPool->free(doomed); }

    static void newMemPool() { 
        std::cout << "mempool value is " << Rational::memPool << std::endl;
        memPool = new MemoryPool <Rational>; 
        std::cout << "mempool value is " << Rational::memPool << std::endl;
    }
    static void deleteMemPool() { 
        std::cout << "mempool value is " << Rational::memPool << std::endl;
        delete memPool; 
    }

private:
    int n; // Numerator
    int d; // Denominator
    static MemoryPool <Rational> *memPool;
};

MemoryPool <Rational> *Rational::memPool = 0;
int main() {

    Rational *array[1000];

    Rational::newMemPool();


    // Start timing here
    for (int j = 0; j < 1; j++) {
        for (int i = 0; i < 10; i++) {
            array[i] = new Rational(i);
        }

        for (int i = 0; i < 10; i++) {
            delete array[i];
        }
    }

    // Stop timing here
    Rational::deleteMemPool();

}

Stacktrace:

Stack trace:>
ReadParsing.exe!Rational::deleteMemPool() Line 75   C++
ReadParsing.exe!main() Line 107 C++
ReadParsing.exe!__tmainCRTStartup() Line 586 + 0x19 bytes   C
ReadParsing.exe!mainCRTStartup() Line 403   C
kernel32.dll!7c817077()
4

1 回答 1

4

You have a problem with how you're deleting the blocks in your memory pool. When you allocate blocks, you use new char[size] in expandTheFreeList(i).

But when you delete those blocks, you use delete [] nextPtr:

template < class T > MemoryPool < T > :: ~MemoryPool () {
    MemoryPool<T> *nextPtr = next;
    for (nextPtr = next; nextPtr != NULL; nextPtr = next) {
        next = next->next;
        delete [] nextPtr;     //  <-- problem
    }
}

And since nextPtr is a memoryPool<T>*, you're freeing the wrong thing (and it ends up recursing into this destrcutor to boot).

Changing that problem line to:

delete [] reinterpret_cast<char*>(nextPtr);

seems to make thing not crash. Of course, there may be other problems.

于 2012-04-30T07:08:32.860 回答