我正在制作游戏,并且我有一个完美运行的主菜单。当我选择其中一个选项时,它会在新窗口中显示另一个菜单。但是在这个新窗口中,KeyListener 没有响应。如果我单击返回主菜单窗口,KeyListener 仍在那里工作。这是代码:
主菜单:
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.swing.*;
import java.io.*;
import javax.imageio.*;
public class DisplayMainMenu extends JFrame implements KeyListener{
static int width = 799, height = 463;
int arrowPos = 310;
boolean clear = true;
BufferedImage menu = null;
BufferedImage arrow = null;
LevelSkip test = new LevelSkip();
boolean done = false;
static DisplayMainMenu main;
public static void main(String[] args){
main = new DisplayMainMenu();
main.setResizable(false);
main.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
main.setVisible(true);
main.init();
}
public void init() {
try{
menu = ImageIO.read(new File("Main Menu.png"));
arrow = ImageIO.read(new File("arrow.png"));
}catch(IOException ie) {
System.out.println(ie.getMessage());
}
this.setSize(width, height);
this.addKeyListener(this);
clear = true;
paint(getGraphics());
}
public void paint (Graphics g){
if(clear==true){
g.drawImage(menu,0,0,null);
clear = false;
}
g.drawImage(arrow,275,arrowPos,null);
}
public void keyPressed(KeyEvent e){
String key = e.getKeyText(e.getKeyCode());
if(key == "Up"){
clear = true;
if (arrowPos > 310)
arrowPos -= 30;
else
arrowPos = 370;
paint(getGraphics());
}
if(key == "Down"){
clear = true;
if (arrowPos < 370)
arrowPos += 30;
else
arrowPos = 310;
paint(getGraphics());
}
if(key == "Space"){
done = true;
switch(arrowPos){
case 310: System.out.println("RUN NEW GAME"); test.init();
break;
case 340: System.out.println("RUN HIGH SCORES");
break;
case 370: System.exit(0);
}
}
}
public void keyReleased(KeyEvent e) {}
public void keyTyped(KeyEvent e) {}
}
级别跳过:
import java.awt.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.swing.*;
import java.io.*;
import javax.imageio.*;
public class LevelSkip extends JFrame implements KeyListener {
static int width = 799, height = 463;
int arrowPos = 109;
boolean clear = true;
BufferedImage menu = null;
BufferedImage arrow = null;
public void init() {
LevelSkip main = new LevelSkip();
main.setSize(width, height);
main.requestFocusInWindow();
main.addKeyListener(main);
main.setResizable(false);
main.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
main.setVisible(true);
try{
menu = ImageIO.read(new File("level skip.png"));
arrow = ImageIO.read(new File("arrow2.png"));
}catch(IOException ie) {
System.out.println(ie.getMessage());
}
clear = true;
paint(main.getGraphics());
}
public void paint (Graphics g){
if(clear==true){
g.drawImage(menu,0,0,null);
clear = false;
}
g.drawImage(arrow,arrowPos,355,null);
}
public void keyPressed(KeyEvent e){
String key = e.getKeyText(e.getKeyCode());
if(key == "Left"){
clear = true;
if (arrowPos > 109)
arrowPos -= 260;
else
arrowPos = 629;
paint(getGraphics());
}
if(key == "Right"){
clear = true;
if (arrowPos < 629)
arrowPos += 260;
else
arrowPos = 109;
paint(getGraphics());
}
if(key == "Space"){
switch(arrowPos){
case 109: System.out.println("ADD 1 TO LEVEL AND RUN BATTLE");
break;
case 369: System.out.println("ADD 5 TO LEVEL AND RUN BATTLE");
break;
case 629: System.out.println("ADD 10 TO LEVEL AND RUN BATTLE");
}
}
}
public void keyReleased(KeyEvent e) {}
public void keyTyped(KeyEvent e) {}
}
我不确定问题出在哪里,Level Skip 窗口显示正常,只是没有注册任何按键。