我了解到我们可以在“on”状态下更改 UISwitch 按钮的外观,但是否也可以在“off”状态下更改 UISwitch 的颜色?
19 回答
我使用#swift2 的解决方案:
let onColor = _your_on_state_color
let offColor = _your_off_state_color
let mSwitch = UISwitch(frame: CGRect.zero)
mSwitch.on = true
/*For on state*/
mSwitch.onTintColor = onColor
/*For off state*/
mSwitch.tintColor = offColor
mSwitch.layer.cornerRadius = mSwitch.frame.height / 2.0
mSwitch.backgroundColor = offColor
mSwitch.clipsToBounds = true
结果:
尝试使用这个
yourSwitch.backgroundColor = [UIColor whiteColor];
youSwitch.layer.cornerRadius = 16.0;
感谢@Barry Wyckoff。
您可以使用tintColor
交换机上的属性。
switch.tintColor = [UIColor redColor]; // the "off" color
switch.onTintColor = [UIColor greenColor]; // the "on" color
请注意,这需要 iOS 5+
这是一个非常好的技巧:您可以直接进入 UISwitch 的子视图,该子视图绘制其“关闭”背景,并更改其背景颜色。这在 iOS 13 中比在 iOS 12 中效果更好:
if #available(iOS 13.0, *) {
self.sw.subviews.first?.subviews.first?.backgroundColor = .green
} else if #available(iOS 12.0, *) {
self.sw.subviews.first?.subviews.first?.subviews.first?.backgroundColor = .green
}
管理 UISwitch 背景颜色和大小的最佳方法
现在是 Swift 2.3 代码
import Foundation
import UIKit
@IBDesignable
class UICustomSwitch : UISwitch {
@IBInspectable var OnColor : UIColor! = UIColor.blueColor()
@IBInspectable var OffColor : UIColor! = UIColor.grayColor()
@IBInspectable var Scale : CGFloat! = 1.0
override init(frame: CGRect) {
super.init(frame: frame)
self.setUpCustomUserInterface()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.setUpCustomUserInterface()
}
func setUpCustomUserInterface() {
//clip the background color
self.layer.cornerRadius = 16
self.layer.masksToBounds = true
//Scale down to make it smaller in look
self.transform = CGAffineTransformMakeScale(self.Scale, self.Scale);
//add target to get user interation to update user-interface accordingly
self.addTarget(self, action: #selector(UICustomSwitch.updateUI), forControlEvents: UIControlEvents.ValueChanged)
//set onTintColor : is necessary to make it colored
self.onTintColor = self.OnColor
//setup to initial state
self.updateUI()
}
//to track programatic update
override func setOn(on: Bool, animated: Bool) {
super.setOn(on, animated: true)
updateUI()
}
//Update user-interface according to on/off state
func updateUI() {
if self.on == true {
self.backgroundColor = self.OnColor
}
else {
self.backgroundColor = self.OffColor
}
}
}
斯威夫特 5:
import UIKit
extension UISwitch {
func set(offTint color: UIColor ) {
let minSide = min(bounds.size.height, bounds.size.width)
layer.cornerRadius = minSide / 2
backgroundColor = color
tintColor = color
}
}
如果您需要围绕您的应用程序进行其他切换,那么在自定义类中实现@LongPham 的代码也是一个好主意。正如其他人指出的那样,对于“关闭”状态,您还需要更改背景颜色,因为默认设置是透明的。
class MySwitch: UISwitch {
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
// Setting "on" state colour
self.onTintColor = UIColor.green
// Setting "off" state colour
self.tintColor = UIColor.red
self.layer.cornerRadius = self.frame.height / 2
self.backgroundColor = UIColor.red
}
}
在 Swift 4+ 中:
off
状态:
switch.tintColor = UIColor.blue
on
状态:
switch.onTintColor = UIColor.red
Swift 4最简单快捷的方式,只需 3 步即可:
// background color is the color of the background of the switch
switchControl.backgroundColor = UIColor.white.withAlphaComponent(0.9)
// tint color is the color of the border when the switch is off, use
// clear if you want it the same as the background, or different otherwise
switchControl.tintColor = UIColor.clear
// and make sure that the background color will stay in border of the switch
switchControl.layer.cornerRadius = switchControl.bounds.height / 2
如果您手动更改开关的大小(例如,通过使用自动布局),您也必须更新开关switch.layer.cornerRadius
,例如,通过覆盖layoutSubviews
并在调用 super 更新角半径之后:
override func layoutSubviews() {
super.layoutSubviews()
switchControl.layer.cornerRadius = switchControl.bounds.height / 2
}
UISwitchoffTintColor
是透明的,因此开关后面的任何内容都会显示出来。因此,与其掩盖背景颜色,不如在开关后面绘制一个开关形状的图像就足够了(这个实现假设开关是通过自动布局定位的):
func putColor(_ color: UIColor, behindSwitch sw: UISwitch) {
guard sw.superview != nil else {return}
let onswitch = UISwitch()
onswitch.isOn = true
let r = UIGraphicsImageRenderer(bounds:sw.bounds)
let im = r.image { ctx in
onswitch.layer.render(in: ctx.cgContext)
}.withRenderingMode(.alwaysTemplate)
let iv = UIImageView(image:im)
iv.tintColor = color
sw.superview!.insertSubview(iv, belowSubview: sw)
iv.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
iv.topAnchor.constraint(equalTo: sw.topAnchor),
iv.bottomAnchor.constraint(equalTo: sw.bottomAnchor),
iv.leadingAnchor.constraint(equalTo: sw.leadingAnchor),
iv.trailingAnchor.constraint(equalTo: sw.trailingAnchor),
])
}
[但现在看看我的另一个答案。]
2020 从 Xcode 11.3.1 和 Swift 5 开始
这是我发现的用一行代码设置 UISwitch 关闭状态颜色的最简单方法。在这里写这个,因为这个页面是我在寻找时首先出现的,而其他答案没有帮助。
这是如果我想将关闭状态设置为红色,并且可以添加到 viewDidLoad() 函数中:
yourSwitchName.subviews[0].subviews[0].backgroundColor = UIColor.red
注意 - 这实际上是在设置开关的背景颜色。这也可能会影响开启状态下开关的颜色(尽管对我来说这不是问题,因为我希望开启和关闭状态是相同的颜色)。
解决方案:
只需将颜色与 IBAction 中的“if else”语句联系起来即可。如果开关关闭,则将背景涂成红色。如果开关打开,请保持背景清晰,以便您选择的“打开”颜色正确显示。
这进入开关 IBAction内部。
if yourSwitch.isOn == false {
yourSwitch.subviews[0].subviews[0].backgroundColor = UIColor.red
} else {
yourSwitch.subviews[0].subviews[0].backgroundColor = UIColor.clear
}
我发现了一些行为,当应用程序从后台恢复时,切换背景会恢复为清除状态。为了解决这个问题,我简单地添加了以下代码来设置应用程序每次进入前台时的颜色:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
NotificationCenter.default.addObserver(
self,
selector: #selector(applicationWillEnterForeground(_:)),
name: UIApplication.willEnterForegroundNotification,
object: nil)
}
@objc func applicationWillEnterForeground(_ notification: NSNotification) {
yourSwitch.subviews[0].subviews[0].backgroundColor = UIColor.red
yourSwitch.subviews[0].subviews[0].backgroundColor = UIColor.red
}
似乎比其他答案更简单。希望有帮助!
我在 IOS 14 上进行了测试,将背景设置为关闭颜色并将 onTintColor 设置为打开并且可以正常工作:
uiSwitch.onTintColor = UIColor.blue
uiSwitch.backgroundColor = UIColor.red
XCode 11,斯威夫特 5
我不喜欢使用子视图,因为你永远不知道苹果什么时候会改变层次结构。
所以我改用遮罩视图。
它适用于 iOS 12、iOS 13
private lazy var settingSwitch: UISwitch = {
let swt: UISwitch = UISwitch()
// set border color when isOn is false
swt.tintColor = .cloudyBlueTwo
// set border color when isOn is true
swt.onTintColor = .greenishTeal
// set background color when isOn is false
swt.backgroundColor = .cloudyBlueTwo
// create a mask view to clip background over the size you expected.
let maskView = UIView(frame: swt.frame)
maskView.backgroundColor = .red
maskView.layer.cornerRadius = swt.frame.height / 2
maskView.clipsToBounds = true
swt.mask = maskView
// set the scale to your expectation, here is around height: 34, width: 21.
let scale: CGFloat = 2 / 3
swt.transform = CGAffineTransform(scaleX: scale, y: scale)
swt.addTarget(self, action: #selector(switchOnChange(_:)), for: .valueChanged)
return swt
}()
@objc
func switchOnChange(_ sender: UISwitch) {
if sender.isOn {
// set background color when isOn is true
sender.backgroundColor = .greenishTeal
} else {
// set background color when isOn is false
sender.backgroundColor = .cloudyBlueTwo
}
}
Swift 3中更安全的方法,没有神奇的 16pt 值:
class ColoredBackgroundSwitch: UISwitch {
var offTintColor: UIColor {
get {
return backgroundColor ?? UIColor.clear
}
set {
backgroundColor = newValue
}
}
override func layoutSubviews() {
super.layoutSubviews()
let minSide = min(frame.size.height, frame.size.width)
layer.cornerRadius = ceil(minSide / 2)
}
}
使用代码或故事板在项目中的任何 UISwitch 上使用的目标 c 类别:
#import <UIKit/UIKit.h>
@interface UISwitch (SAHelper)
@property (nonatomic) IBInspectable UIColor *offTint;
@end
执行
#import "UISwitch+SAHelper.h"
@implementation UISwitch (SAHelper)
@dynamic offTint;
- (void)setOffTint:(UIColor *)offTint {
self.tintColor = offTint; //comment this line to hide border in off state
self.layer.cornerRadius = 16;
self.backgroundColor = offTint;
}
@end
我最终也使用了 transform 和 layer.cornerRadius 。但我已将翻译添加到它的中心。
private func setSwitchSize() {
let iosSwitchSize = switchBlockAction.bounds.size
let requiredSwitchSize = ...
let transform = CGAffineTransform(a: requiredSwitchSize.width / iosSwitchSize.width, b: 0,
c: 0, d: requiredSwitchSize.height / iosSwitchSize.height,
tx: (requiredSwitchSize.width - iosSwitchSize.width) / 2.0,
ty: (requiredSwitchSize.height - iosSwitchSize.height) / 2.0)
switchBlockAction.layer.cornerRadius = iosSwitchSize.height / 2.0
switchBlockAction.transform = transform
}
我确实在设计器中使用了 backgroundColor 和 tintColor。希望能帮助到你。
XCode 11,斯威夫特 4.2
从Matt 的解决方案开始,我将它添加到自定义的 IBDesignable 控件中。在需要处理didMoveToSuperview()
的设置之前调用存在时间问题。offTintColor
@IBDesignable public class UISwitchCustom: UISwitch {
var switchMask: UIImageView?
private var observers = [NSKeyValueObservation]()
@IBInspectable dynamic var offTintColor : UIColor! = UIColor.gray {
didSet {
switchMask?.tintColor = offTintColor
}
}
override init(frame: CGRect) {
super.init(frame: frame)
initializeObservers()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
initializeObservers()
}
private func initializeObservers() {
observers.append(observe(\.isHidden, options: [.initial]) {(model, change) in
self.switchMask?.isHidden = self.isHidden
})
}
override public func didMoveToSuperview() {
addOffColorMask(offTintColor)
super.didMoveToSuperview()
}
private func addOffColorMask(_ color: UIColor) {
guard self.superview != nil else {return}
let onswitch = UISwitch()
onswitch.isOn = true
let r = UIGraphicsImageRenderer(bounds:self.bounds)
let im = r.image { ctx in
onswitch.layer.render(in: ctx.cgContext)
}.withRenderingMode(.alwaysTemplate)
let iv = UIImageView(image:im)
iv.tintColor = color
self.superview!.insertSubview(iv, belowSubview: self)
iv.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
iv.topAnchor.constraint(equalTo: self.topAnchor),
iv.bottomAnchor.constraint(equalTo: self.bottomAnchor),
iv.leadingAnchor.constraint(equalTo: self.leadingAnchor),
iv.trailingAnchor.constraint(equalTo: self.trailingAnchor),
])
switchMask = iv
switchMask?.isHidden = self.isHidden
}
}