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我想在 iPhone 上重新启动引擎 Unity。为此,我们已经适应了AppController. 我们使用该Unitycleanup函数退出 Unity。但是如果我们Unity InitApplication再次启动该函数,那么应用程序就会崩溃。我们现在注意到该RegisterAllStrippedInternalCalls函数存在问题。因此,如何禁用单模块的问题?
AppController
Unitycleanup
Unity InitApplication
RegisterAllStrippedInternalCalls