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我想使用 NSUndoManager 撤消和重做绘图应用程序中的笔触和更改。我使用 UIGraphicsGetImagefromCurrentImageContext() 将图像存储到可变数组中。

我下面的代码给出了一个想法:

- (void) performUndoRedo:(BOOL) undo
{
    if (undo)
    {
        [undoManager undo];
    }
    else
    {
        [undoManager redo];
    }

    NSLog(@"layerArray:%@", layerArray);

    [self drawImage:[layerArray lastObject]];
}

- (void) redo:(id) object
{
    [layerArray addObject:object];
    [[undoManager prepareWithInvocationTarget:self] undo:object];
    [undoManager setActionName:@"drawredo"];
    // NSLog(@"layerArray IN REDO:%@", layerArray);
}

- (void) undo:(id) object
{
    [[undoManager prepareWithInvocationTarget:self] redo:object];
    [undoManager setActionName:@"drawundo"];
    [layerArray removeObject:object];
    // NSLog(@"layerArray IN UNDO:%@", layerArray);
}

- (void) touchesEnded:(NSSet *) touches withEvent:(UIEvent *) event
{
    UIGraphicsBeginImageContext(self.bounds.size);
    [self.layer renderInContext:UIGraphicsGetCurrentContext()];
    UIImage *layerImage = UIGraphicsGetImageFromCurrentImageContext();

    [layerArray addObject:layerImage];
    [self undo:layerImage];
    UIGraphicsEndImageContext();

    NSLog(@"%@", layerArray);
}

我如何以及在什么时候清除 layerArray 并重置撤消堆栈?提前致谢

4

1 回答 1

2

似乎您可以使用每个类中的方法进行清除:

于 2012-04-23T05:01:19.917 回答