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我正在尝试在我的一个项目中引入一些 CUDA 优化。但我认为我在这里做错了什么。我想实现一个简单的矩阵向量乘法(result= matrix* vector)。但是当我想将结果复制回主机时,会出现错误(cudaErrorLaunchFailure)。我的内核 ( ) 中有错误matrixVectorMultiplicationKernel还是我调用cudaMemcpy不正确?对于这种错误状态,我没有找到有用的文档。我认为这完全破坏了 GPU 的状态,因为我无法调用任何 CUDA 内核而不会在第一次出现后再次出现此错误。

编辑#1:更新代码,遵循 leftaroundabout 的建议。

// code
...
Eigen::MatrixXf matrix(M, N); // matrix.data() usually should return a float array
Eigen::VectorXf vector(N);    // same here for vector.data()
Eigen::VectorXf result(M);
... // fill matrix and vector
float* matrixOnDevice = copyMatrixToDevice(matrix.data(), matrix.rows(), matrix.cols());
matrixVectorMultiplication(matrixOnDevice, vector.data(), result.data(), matrix.rows(), cm.cols());
... // clean up

// helper functions
float* copyMatrixToDevice(const float* matrix, int mRows, int mCols)
{
  float* matrixOnDevice;
  const int length = mRows*mCols;
  const int size = length * sizeof(float);
  handleCUDAError(cudaMalloc((void**)&matrixOnDevice, size));
  handleCUDAError(cudaMemcpy(matrixOnDevice, matrix, size, cudaMemcpyHostToDevice));
  return matrixOnDevice;
}

void matrixVectorMultiplication(const float* matrixOnDevice, const float* vector, float* result, int mRows, int mCols)
{
  const int vectorSize = mCols*sizeof(float);
  const int resultSize = mRows*sizeof(float);
  const int matrixLength = mRows*mCols;
  float* deviceVector;
  float* deviceResult;
  handleCUDAError(cudaMalloc((void**)&deviceVector, vectorSize));
  handleCUDAError(cudaMalloc((void**)&deviceResult, resultSize));
  handleCUDAError(cudaMemset(deviceResult, 0, resultSize));
  handleCUDAError(cudaMemcpy(deviceVector, vector, vectorSize, cudaMemcpyHostToDevice));
  int threadsPerBlock = 256;
  int blocksPerGrid = (mRows + threadsPerBlock - 1) / threadsPerBlock;
  matrixVectorMultiplicationKernel<<<blocksPerGrid, threadsPerBlock>>>(matrixOnDevice, vector, result, mRows, mCols, matrixLength);
  // --- no errors yet ---
  handleCUDAError(cudaMemcpy(result, deviceResult, resultSize, cudaMemcpyDeviceToHost)); // cudaErrorLaunchFailure
  handleCUDAError(cudaFree(deviceVector)); // cudaErrorLaunchFailure
  handleCUDAError(cudaFree(deviceResult)); // cudaErrorLaunchFailure
}

__global__ void matrixVectorMultiplicationKernel(const float* matrix, const float* vector, float* result, int mRows, int mCols, int length)
{
  int row = blockDim.x * blockIdx.x + threadIdx.x;
  if(row < mRows)
  {
    for(int col = 0, mIdx = row*mCols; col < mCols; col++, mIdx++)
      result[row] += matrix[mIdx] * vector[col];
  }
}
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1 回答 1

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您的问题是void copyMatrixToDevice(..., float* matrixOnDevice, ...)按值获取此指针,即它不能“输出”设备矩阵。您可以使用void copyMatrixToDevice(..., float** matrixOnDevice, ...), 调用

copyMatrixToDevice(matrix.data(), &matrixOnDevice, matrix.rows(), matrix.cols());

resultin也有同样的问题matrixVectorMultiplication

从长远来看,在 C++ 中,您应该围绕所有这些放置一个适当的类抽象层。

于 2012-04-16T16:42:54.327 回答