我的 C 代码存在严重问题,我似乎无法编译它,我真的不知道为什么。
我已经尝试在网上搜索并找不到解决问题的方法,您有什么想法吗?
谢谢你的时间!
Undefined symbols for architecture x86_64:
"_Insert", referenced from:
_InsertNode in part1.o
(maybe you meant: _InsertNode)
"_Create", referenced from:
_findShortestPaths in part1.o
"_DeleteMin", referenced from:
_findShortestPaths in part1.o
"_decreaseKey", referenced from:
_findShortestPaths in part1.o
"_GetMin", referenced from:
_findShortestPaths in part1.o
ld: symbol(s) not found for architecture x86_64
collect2: ld returned 1 exit status
make: *** [part1] Error 1
来自 part1.c 的片段
#include "limits.h"
#include "pegBinaryHeap.h"
void InsertNode(int distance, Node* node, PriorityQueue PQ) {
...
Insert(*item, PQ);
}
...
int* findShortestPaths(Graph *graph, int start) {
...
//Priority queue ordered by distance
PriorityQueue pq = Create(graph->MaxSize);
for(int i = 0; i < graph->MaxSize; i++) {
...
}
//While the queue isn't empty:
while((currentPqItem=GetMin(pq)) != NULL) {
...
DeleteMin(pq);
//for each node accesable from currentNode
List *currentNeighbour = currentNode.outlist;
while(currentNeighbour!=NULL) {
...
decreaseKey(currentNode.id, newDistance, pq);
} // end for
}// end while
}
int main(int argc,char *argv[])
{
Graph mygraph;
return 0;
}
以及它似乎在抱怨的 .h 文件
#include "graph.h"
struct HeapStruct;
typedef struct HeapStruct *PriorityQueue;
typedef struct {
int distance;
Node *node;
} QueueType;
PriorityQueue Create( int MaxSize );
void Destroy( PriorityQueue H );
int Insert( QueueType Item, PriorityQueue H );
QueueType DeleteMin( PriorityQueue H );
QueueType* GetMin( PriorityQueue H );
void decreaseKey(int nodeId, int value, PriorityQueue H);