我使用 java Swing 和 JAI 在 netbeans 平台上制作 App。在这我想做图像处理。我使用 X 射线枪捕获 .tiff 黑白图像。之后,我想绘制该黑白图像的直方图。因此,对于直方图的绘图,首先我们必须获得灰色或黑白图像像素值。然后我们可以使用这个像素值绘制直方图。那么,我怎样才能得到这个黑白图像的像素值?
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如果您使用 java.awt.image.BufferedImage,这应该可以工作。
由于您要创建直方图,我想您将遍历所有像素。有返回单个像素值的方法。
int getRGB(int x, int y)
但是,由于循环会发生,我想你会想使用这个:
int[] getRGB(int startX, int startY, int w, int h, int[] rgbArray, int offset, int scansize)
当你得到数组时,使用:
int alpha = (pixels[i] >> 24) & 0x000000FF;
int red = (pixels[i] >> 16) & 0x000000FF;
int green = (pixels[i] >>8 ) & 0x000000FF;
int blue = pixels[i] & 0x000000FF;
提取通道数据。不确定变量是否可以声明为字节(我们只使用数组中整数的一个字节,尽管字节是有符号的并且发生了不同的算术 - 二进制补码形式),但您可以将它们声明为短。
然后对这些值进行一些数学运算,例如:
int average = (red + green + blue) / 3;
这将返回像素的平均值,为您提供一个可以在简单光度直方图中使用的点。
编辑:
关于直方图的创建,我使用过这个类。它将您想要直方图的图像作为其setImage(BufferedImage image)
方法的参数。用于updateHistogram()
数组填充。绘图数据在paintComponent(Graphics g)
. 我必须承认,它很草率,尤其是在计算偏移量时,但它可以很容易地简化。
这是整个班级:
class HistogramCtrl extends JComponent
{
BufferedImage m_image;
int[] m_histogramArray = new int[256]; //What drives our histogram
int m_maximumPixels;
public HistogramCtrl(){
m_maximumPixels = 0;
for(short i = 0; i<256; i++){
m_histogramArray[i] = 0;
}
}
void setImage(BufferedImage image){
m_image = image;
updateHistogram();
repaint();
}
void updateHistogram(){
if(m_image == null) return;
int[] pixels = m_image.getRGB(0, 0, m_image.getWidth(), m_image.getHeight(), null, 0, m_image.getWidth());
short currentValue = 0;
int red,green,blue;
for(int i = 0; i<pixels.length; i++){
red = (pixels[i] >> 16) & 0x000000FF;
green = (pixels[i] >>8 ) & 0x000000FF;
blue = pixels[i] & 0x000000FF;
currentValue = (short)((red + green + blue) / 3); //Current value gives the average //Disregard the alpha
assert(currentValue >= 0 && currentValue <= 255); //Something is awfully wrong if this goes off...
m_histogramArray[currentValue] += 1; //Increment the specific value of the array
}
m_maximumPixels = 0; //We need to have their number in order to scale the histogram properly
for(int i = 0; i < m_histogramArray.length;i++){ //Loop through the elements
if(m_histogramArray[i] > m_maximumPixels){ //And find the bigges value
m_maximumPixels = m_histogramArray[i];
}
}
}
protected void paintComponent(Graphics g){
assert(m_maximumPixels != 0);
Rectangle rect = g.getClipBounds();
Color oldColor = g.getColor();
g.setColor(new Color(210,210,210));
g.fillRect((int)rect.getX(), (int)rect.getY(), (int)rect.getWidth(), (int)rect.getHeight());
g.setColor(oldColor);
String zero = "0";
String thff = "255";
final short ctrlWidth = (short)rect.getWidth();
final short ctrlHeight = (short)rect.getHeight();
final short activeWidth = 256;
final short activeHeight = 200;
final short widthSpacing = (short)((ctrlWidth - activeWidth)/2);
final short heightSpacing = (short)((ctrlHeight - activeHeight)/2);
Point startingPoint = new Point();
final int substraction = -1;
startingPoint.x = widthSpacing-substraction;
startingPoint.y = heightSpacing+activeHeight-substraction;
g.drawString(zero,widthSpacing-substraction - 2,heightSpacing+activeHeight-substraction + 15);
g.drawString(thff,widthSpacing+activeWidth-substraction-12,heightSpacing+activeHeight-substraction + 15);
g.drawLine(startingPoint.x, startingPoint.y, widthSpacing+activeWidth-substraction, heightSpacing+activeHeight-substraction);
g.drawLine(startingPoint.x,startingPoint.y,startingPoint.x,heightSpacing-substraction);
double factorHeight = (double)activeHeight / m_maximumPixels; //The height divided by the number of pixels is the factor of multiplication for the other dots
Point usingPoint = new Point(startingPoint.x,startingPoint.y);
usingPoint.x+=2; //I want to move this two points in order to be able to draw the pixels with value 0 a bit away from the limit
Point tempPoint = new Point();
for(short i = 0; i<256; i++){
tempPoint.x = usingPoint.x;
tempPoint.y = (int)((heightSpacing+activeHeight-substraction) - (m_histogramArray[i] * factorHeight));
if((i!=0 && (i % 20 == 0)) || i == 255){
oldColor = g.getColor();
g.setColor(oldColor.brighter());
//Draw horizontal ruler sections
tempPoint.x = widthSpacing + i;
tempPoint.y = heightSpacing+activeHeight-substraction+4;
g.drawLine(tempPoint.x,tempPoint.y,widthSpacing + i,heightSpacing+activeHeight-substraction-4);
if(i <= 200){
//Draw vertical ruler sections
tempPoint.x = widthSpacing - substraction - 3;
tempPoint.y = heightSpacing+activeHeight-substraction-i;
g.drawLine(tempPoint.x,tempPoint.y,widthSpacing - substraction + 4, heightSpacing+activeHeight-substraction-i);
}
tempPoint.x = usingPoint.x;
tempPoint.y = usingPoint.y;
g.setColor(oldColor);
}
g.drawLine(usingPoint.x, usingPoint.y, tempPoint.x, tempPoint.y);
usingPoint.x++; //Set this to the next point
}
}
}
于 2012-04-12T12:29:25.957 回答