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在我面对之前,一切(包括 LLVM)似乎都很好

src\mesa\drivers\windows\gdi\wmesa.c(956) : error C2039: 'PutRow' : is not a member of 'gl_renderbuffer' D:\Sources\Graphics\Mesa-8.0.2\src\mesa\main /mtypes.h(2540) : 参见“gl_renderbuffer”的声明

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I just hit exactly this.

This stackoverflow article MIGHT contain a clue: Can massive nested loops cause the linker to run endlessly when compiling in Release-Mode?

I have confirmed it is the linker that is hung. The behavior I am seeing is exactly what the poster of the above thread saw. CPU pegged at 100% (on one core) and no movement of memory up or down.

The author suggests that disabling function inlining helped. I will try this tomorrow.

于 2012-05-04T07:19:54.677 回答