This is the directory structure of my main project, which I'm calling from my Android project.
src
└── legless
├── entities
│ ├── Bullet.java
│ ├── Creep.java
│ └── Hero.java
├── Game.java
└── states
├── GameState.java
└── MessageState.java
In Game.java, I instantiate a GameState object. This is the line where I get the error.
04-01 21:12:13.680: E/AndroidRuntime(12949): FATAL EXCEPTION: GLThread 10
04-01 21:12:13.680: E/AndroidRuntime(12949): java.lang.NoClassDefFoundError: legless.states.GameState
04-01 21:12:13.680: E/AndroidRuntime(12949): at legless.Game.initStatesList(Game.java:22)
04-01 21:12:13.680: E/AndroidRuntime(12949): at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:164)
04-01 21:12:13.680: E/AndroidRuntime(12949): at org.newdawn.slick.GDXGameContainer.create(GDXGameContainer.java:135)
04-01 21:12:13.680: E/AndroidRuntime(12949): at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:265)
04-01 21:12:13.680: E/AndroidRuntime(12949): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1356)
04-01 21:12:13.680: E/AndroidRuntime(12949): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)
If required, AndroidManifest.xml looks like this,
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="yasith.legless"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="10" />
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name" >
<activity
android:name=".LeglessRunnerAndroid"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
I tried removing the "." in "<activity android:name=". It didn't change anything.
Any help would be greatly appreciated.