i'm not a newbie in Java programming. I would like to know how can i proceed with my project.
I want to develop a centralized gaming system in Java using TCP/IP protocol socket system. It should get the player details and display the information in the gaming window.
These are my criterias:
Maximum & Minimum number of players can participate?? The behavior of the server in front of a given state of the game board: should invite one or more players to offer their shots, notify the blow of an opponent or a player can declare the party over? How to update the game when a shot is provided by a player???
I'm not looking for a straight answere here. I'm looking for some guidence which would be helpful for me to start with the project. Is there are any tools for Multi-client multi instance centralised server using TCP protocol???