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我有一个QTimer连接到一个TimerHandler功能。TimerHandler应该执行我SendKeys在标题的公共部分中声明的功能。如果我手动输入SendKeys函数的文本,它会给出正确的输出。但是,如果我从预定义的文本中传递LPSTR它会输出垃圾。这是我的代码:

我的项目.h

#ifndef MYPROJECT_H
#define MYPROJECT_H

#include <QtGui/QMainWindow>
#include "ui_myproject.h"
#include <qtimer.h>
#include <qmessagebox.h>
#include <Windows.h>

class MyProject : public QMainWindow
{
    Q_OBJECT

public:
    MyClass(QWidget *parent = 0, Qt::WFlags flags = 0);
    Ui::MyProjectClass ui;
    QTimer* SpamTimer;

    void SendText(char* message, int size)
    {
        int lc=0;
        do{
        keybd_event(VkKeyScan(message[lc]),0,KEYEVENTF_EXTENDEDKEY,0);
        keybd_event(VkKeyScan(message[lc]),0,KEYEVENTF_KEYUP,0);
        lc=lc+1;
        }while(lc<size);
        keybd_event(VK_RETURN,0,KEYEVENTF_EXTENDEDKEY,0);
        keybd_event(VK_RETURN,0,KEYEVENTF_KEYUP,0);
    }

public slots:
    void StartBTNClick();
    void StopBTNClick();
    void TimerHandler();
};
#endif // MYPROJECT_H

我的项目.cpp

#include "MyProject.h"

LPSTR txtMessage; // Message for SendKeys function.
int buffer;
bool TimerEnabled = 0;

MyClass::MainWindow(QWidget *parent, Qt::WFlags flags) // Intializing MainWindow
    : QMainWindow(parent, flags)
{
    ui.setupUi(this);
    statusBar()->showMessage("Status: Idle.");
    connect(ui.StartBTN, SIGNAL(clicked()), this, SLOT(StartBTNClick()));
    connect(ui.StopBTN, SIGNAL(clicked()), this, SLOT(StopBTNClick()));
}

void MyClass::StartBTNClick() // Starts the timer.
{
    int delay; // delay for QTimer
    bool ok;
    std::string convertme;

    QString TextMSG = ui.TextBox->text(); // Get text from 'line edit' for txtMessage.
    QString TimeMSG = ui.TimeBox->text(); // Get text from 2nd 'line edit' for delay.
    convertme = TextMSG.toStdString();
    txtMessage = const_cast<char*> (convertme.c_str()); // converted QString to LPSTR.
    buffer = strlen(txtMessage);
    delay = TimeMSG.toInt(&ok, 10); // converted QString to int.
    if (delay > 0)
    {
        QtTimer = new QTimer(this);
        connect(QtTimer, SIGNAL(timeout()), this, SLOT(TimerHandler()));
        TimerEnabled = 1;
        QtTimer->start(delay);
        statusBar()->showMessage("Status: Running.");
    }
    else if (delay < 0)
    {
        QMessageBox::warning(this, "Warning!", "Delay can't be \"0\" or lower than \"0\"!");
    }
    else
    {
        QMessageBox::warning(this, "Warning!", "Delay was not specified properly.");
    }
}

void MyClass::StopBTNClick() // Stops the timer.
{
    if (TimerEnabled == 1)
    {
        QtTimer->stop();
        disconnect(QtTimer, SIGNAL(timeout()), this, SLOT(TimerHandler()));
        TimerEnabled = 0;
        statusBar()->showMessage("Status: Idle.");
    }
}

void MyClass::TimerHandler() // Timer handles the SendKeys function
{
    SendText(txtMessage, buffer);
}

这使我的计时器输出垃圾而不是里面的文本txtMessage。如果我使用

SendText("test message", strlen("test message"));

相反,它会正确输出消息。我的代码有问题吗?

我尝试LPSTR txtMessage在公共部分的班级内声明,MyProject.h但这也没有用。

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1 回答 1

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制作txtMessage一个string对象(std::stringQString,因为您使用的是 Qt),而不是指针。在调用之前从该对象获取指针,SendText或者更简单的是,只需SendText使用字符串对象而不是指针。

void SendText(const QString& str)
{
  const char* message = str.c_str();
  // whatever else you want to do
}

问题是您将指向数据的指针存储在临时对象 ( convertme) 中。该对象超出范围并被销毁,并且内存被重写。它与“测试消息”一起使用的原因是字符串文字的存储方式不同。您需要始终将尝试存储的消息保留在内存中。

于 2012-02-27T00:17:10.613 回答