触摸后如何禁用 CCRect / sprite 的触摸?
我在我的 init 方法中设置了精灵:
[[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"testAtlas_default.plist"];
sceneSpriteBatchNode = [CCSpriteBatchNode batchNodeWithFile:@"testAtlas_default.png"];
[self addChild:sceneSpriteBatchNode z:0];
dinosaur1_c = [CCSprite spriteWithSpriteFrameName:@"dinosaur1-c.png"];
[sceneSpriteBatchNode addChild:dinosaur1_c];
[dinosaur1_c setPosition:CGPointMake(245.0, winSize.height - 174.0)];
然后,我使用精灵的位置和大小作为其参数创建一个 CGRect:
-(BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event
{
CGPoint touchLocation = [touch locationInView:[touch view]];
touchLocation = [[CCDirector sharedDirector] convertToGL:touchLocation];
touchLocation = [self convertToNodeSpace:touchLocation];
dinosaur1 = CGRectMake(dinosaur1_c.position.x - (dinosaur1_c.contentSize.width / 2), dinosaur1_c.position.y - (dinosaur1_c.contentSize.height / 2), dinosaur1_c.contentSize.width, dinosaur1_c.contentSize.height);
if( CGRectContainsPoint(dinosaur1, touchLocation) )
{
CCLOG(@"Tapped Dinosaur1_c!");
PLAYSOUNDEFFECT(PUZZLE_SKULL);
// Code to disable touches??
// Tried to resize CGRect in here to (0, 0, 1, 1) to get it away from the original sprite, but did not work. Still was able to tap on CGRect.
// Tried [[CCTouchDispatcher sharedDispatcher] setDispatchEvents:NO];, but disables ALL the sprites instead of just this one.
}
}
我能够成功地点击精灵以使其播放声音,但是我只是不知道如何在触摸后禁用 CGRect。我尝试了上面代码中注释的不同方法。任何想法或提示表示赞赏!