我不确定我是否以正确的方式做事,或者我是否已将其全部破解。
我创建了一个非常简单的测试应用程序(不是基于文档的),用于学习如何在 Cocoa 应用程序中使用应用程序模式对话框。
使用应用程序项目“TestModalDialog”,我有一个简单的 MainMenu.xib,带有默认视图和一个按钮,“显示对话框”,我添加了。我创建了第二个名为 TheDialog.xib 的 XIB,它具有“取消”和“确定”按钮。该 xib 有一个从 NSWindowController 派生的名为“TheDialogController”的类作为它的所有者;窗口出口和代表连接到控制器。
在主视图上选择“显示对话框”将启动对话框。选择“取消”或“确定”将关闭对话框。这是非常简单的代码:
// TestModalDialogAppDelegate.h
// TestModalDialog
#import <Cocoa/Cocoa.h>
@class TheDialogController;
@interface TestModalDialogAppDelegate : NSObject <NSApplicationDelegate>
{
NSWindow *window;
TheDialogController* theDialogController;
}
@property (assign) IBOutlet NSWindow *window;
- (IBAction)showDialog:(id)sender;
@end
// TestModalDialogAppDelegate.m
// TestModalDialog
#import "TestModalDialogAppDelegate.h"
#import "TheDialogController.h"
@implementation TestModalDialogAppDelegate
@synthesize window;
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
theDialogController= [[TheDialogController alloc] init];
}
- (void)dealloc
{
if(nil != theDialogController)
[theDialogController release];
[super dealloc];
}
- (IBAction)showDialog:(id)sender
{
if(nil == theDialogController)
{
NSAlert* alert= [NSAlert alertWithMessageText:@"Dialog Error" defaultButton:nil alternateButton:nil otherButton:nil informativeTextWithFormat:@"The dialog controller was not allocated."];
[alert runModal];
return;
}
NSInteger result= [NSApp runModalForWindow:[theDialogController window]];
// Do something with result....
}
@end
// TheDialogController.h
// TestModalDialog
#import <Cocoa/Cocoa.h>
@interface TheDialogController : NSWindowController
{
// BOOL userClickedCloseOrOk; // Removed based on answer.
// Should declare a common define - just being lazy.
NSInteger userClickedOk; // Added based on answer.
UInt16 timesShown;
}
- (IBAction)showWindow:(id)sender;
- (IBAction)closeDialog:(id)sender;
- (IBAction)okDialog:(id)sender;
//- (BOOL)windowShouldClose:(id)sender; // Removed based on answer.
- (void)windowWillClose:(NSNotification*)notification; // Added based on answer.
- (void)windowDidBecomeKey:(NSNotification*)notification; // To set title when modal.
@end
// TheDialogController.m
// TestModalDialog
#import "TheDialogController.h"
@implementation TheDialogController
- (id)init
{
self = [super initWithWindowNibName:@"TheDialog"];
userClickedOk= 0; // Added based on answer.
// userClickedCloseOrOk= FALSE; // Removed based on answer.
return self;
}
-(void)dealloc
{
// Do member cleanup if needed.
[super dealloc];
}
- (void)windowDidLoad
{
[super windowDidLoad];
// Initialize as needed....
[[self window] center]; // Center the window.
}
// Does not show with runModalForWindow.
- (IBAction)showWindow:(id)sender
{
// Just playing with the window title....
++timesShown;
NSString* newTitle= [NSString stringWithFormat:@"Shown %d Times", timesShown];
[[self window] setTitle:newTitle];
return [super showWindow:sender];
}
// This method no longer used for this solution based on the answer.
//- (BOOL)windowShouldClose:(id)sender
//{
// if(!userClickedCloseOrOk) // The user did not click one of our buttons.
// [NSApp abortModal];
// else
// userClickedCloseOrOk= FALSE; // Clear for next time.
//
// return TRUE;
//}
// Added based on answer.
- (void)windowWillClose:(NSNotification*)notification
{
[NSApp stopModalWithCode:userClickedOk];
userClickedOk= 0; // Reset for next time.
}
// Note - the title will update every time the window becomes key. To do the
// update only once per modal session, a flag can be added. There might be a better
// notification to catch.
- (void)windowDidBecomeKey:(NSNotification*)notification
{
++timesShown;
NSString* newTitle= [NSString stringWithFormat:@"Shown %d Times", timesShown];
[[self window] setTitle:newTitle];
}
- (IBAction)closeDialog:(id)sender
{
//userClickedCloseOrOk= TRUE; // Removed based on answer.
//[NSApp abortModal]; // Removed based on answer.
//[[self window] performClose:self]; // Removed based on answer.
[[self window] close]; // Know we want to close - based on answer.
}
- (IBAction)okDialog:(id)sender
{
userClickedOk= 1; // Added based on answer.
//userClickedCloseOrOk= TRUE; // Removed based on answer.
//[NSApp stopModal]; // Removed based on answer.
//[[self window] performClose:self]; // Removed based on answer.
[[self window] close]; // Know we want to close - based on answer.
}
@end
我遇到了模态问题 - 在我输入 userClickedCloseOrOk 和测试之前,如果用户点击关闭按钮(左上角红点),对话框将关闭,但模态会话仍在运行。
我意识到我可以从对话框中离开关闭按钮开始,但是有了它,我已经展示了捕捉这种情况的好方法,还是有更好的方法?或者,我一开始是不是做错了什么,这给我带来了这个问题?
任何意见,将不胜感激。
注意- 原始示例中的代码已注释掉并替换为基于答案的代码。还添加了一个新的通知处理程序。