22

我正在开发一个应用程序来UIImages使用.UIScrollViewzoomzoomUIScrollView

4

2 回答 2

39

您需要在您的 viewController中实现 UITapGestureRecognizer - docs here

- (void)viewDidLoad
{
    [super viewDidLoad];       

    // what object is going to handle the gesture when it gets recognised ?
    // the argument for tap is the gesture that caused this message to be sent
    UITapGestureRecognizer *tapOnce = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapOnce:)];
    UITapGestureRecognizer *tapTwice = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapTwice:)];

    // set number of taps required
    tapOnce.numberOfTapsRequired = 1;
    tapTwice.numberOfTapsRequired = 2;

    // stops tapOnce from overriding tapTwice
    [tapOnce requireGestureRecognizerToFail:tapTwice];

    // now add the gesture recogniser to a view 
    // this will be the view that recognises the gesture  
    [self.view addGestureRecognizer:tapOnce];
    [self.view addGestureRecognizer:tapTwice];

}

基本上这段代码是说,当 a在方法UITapGesture中注册时, tapOncetapTwice将被调用,具体取决于它是单击还是双击。因此,您需要将这些点击方法添加到您的:self.viewselfUIViewController

- (void)tapOnce:(UIGestureRecognizer *)gesture
{
    //on a single  tap, call zoomToRect in UIScrollView
    [self.myScrollView zoomToRect:rectToZoomInTo animated:NO];
}
- (void)tapTwice:(UIGestureRecognizer *)gesture
{
    //on a double tap, call zoomToRect in UIScrollView
    [self.myScrollView zoomToRect:rectToZoomOutTo animated:NO];
}

希望有帮助

于 2012-01-25T20:10:08.330 回答
3

双击放大两次的Swift 4.0版本。

@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var imageView: UIImageView!

某处(通常在 viewDidLoad 中):

let tapRecognizer = UITapGestureRecognizer(target: self, action: #selector(onDoubleTap(gestureRecognizer:)))
tapRecognizer.numberOfTapsRequired = 2
scrollView.addGestureRecognizer(tapRecognizer)

处理程序:

@objc func onDoubleTap(gestureRecognizer: UITapGestureRecognizer) {
    let scale = min(scrollView.zoomScale * 2, scrollView.maximumZoomScale)
    
    if scale != scrollView.zoomScale {
        let point = gestureRecognizer.location(in: imageView)

        let scrollSize = scrollView.frame.size
        let size = CGSize(width: scrollSize.width / scale,
                          height: scrollSize.height / scale)
        let origin = CGPoint(x: point.x - size.width / 2,
                             y: point.y - size.height / 2)
        scrollView.zoom(to:CGRect(origin: origin, size: size), animated: true)
        print(CGRect(origin: origin, size: size))
    }
}
于 2016-11-10T12:07:23.447 回答