我通过 DMA 尝试 VBO。但它不起作用。
Svertex = new GLdouble**[nSlice+1];
Snormal = new GLdouble**[nSlice+1];
Scolor = new GLdouble**[nSlice+1];
Sindicesup = new GLbyte[3];
for(int i=0; i < nSlice+1; i++){
Svertex[i] = new GLdouble*[nStack+1];
Snormal[i] = new GLdouble*[nStack+1];
Scolor[i] = new GLdouble*[nStack+1];
for(int j=0; j < nStack+1; j++)
{
Svertex[i][j] = new GLdouble[3];
Snormal[i][j] = new GLdouble[3];
Scolor[i][j] = new GLdouble[3];
}
}
----------------------------------------------------------
glBufferData(GL_ARRAY_BUFFER,8*11*11*3,
Svertex,GL_DYNAMIC_DRAW);
我怀疑 glBufferData。(我可能错了 ArrayPointer)。请帮我。
对不起,我的英语太差了。。