I'm working on a class for managing STFS files, and some of the data I need is hundreds of bytes long. I'm wondering if there's anything wrong with creating a byte array with that information in the source code instead of reading it from a file. Like doing:
byte[] data = new byte[0x100]{0x23,0x55,0xFF...
I would think that you're creating a byte array no matter what you do, but I've never seen any code like that, so I thought it might be wrong, or not done for readability purposes.