如果您使用queue.PriorityQueue
,您可以使用通道对象作为优先级获得类似的行为:
import threading, logging
import random, string, time
from queue import PriorityQueue, Empty
from contextlib import contextmanager
logging.basicConfig(level=logging.NOTSET,
format="%(threadName)s - %(message)s")
class ChannelManager(object):
next_priority = 0
def __init__(self):
self.queue = PriorityQueue()
self.channels = []
def put(self, channel, item, *args, **kwargs):
self.queue.put((channel, item), *args, **kwargs)
def get(self, *args, **kwargs):
return self.queue.get(*args, **kwargs)
@contextmanager
def select(self, ordering=None, default=False):
if default:
try:
channel, item = self.get(block=False)
except Empty:
channel = 'default'
item = None
else:
channel, item = self.get()
yield channel, item
def new_channel(self, name):
channel = Channel(name, self.next_priority, self)
self.channels.append(channel)
self.next_priority += 1
return channel
class Channel(object):
def __init__(self, name, priority, manager):
self.name = name
self.priority = priority
self.manager = manager
def __str__(self):
return self.name
def __lt__(self, other):
return self.priority < other.priority
def put(self, item):
self.manager.put(self, item)
if __name__ == '__main__':
num_channels = 3
num_producers = 4
num_items_per_producer = 2
num_consumers = 3
num_items_per_consumer = 3
manager = ChannelManager()
channels = [manager.new_channel('Channel#{0}'.format(i))
for i in range(num_channels)]
def producer_target():
for i in range(num_items_per_producer):
time.sleep(random.random())
channel = random.choice(channels)
message = random.choice(string.ascii_letters)
logging.info('Putting {0} in {1}'.format(message, channel))
channel.put(message)
producers = [threading.Thread(target=producer_target,
name='Producer#{0}'.format(i))
for i in range(num_producers)]
for producer in producers:
producer.start()
for producer in producers:
producer.join()
logging.info('Producers finished')
def consumer_target():
for i in range(num_items_per_consumer):
time.sleep(random.random())
with manager.select(default=True) as (channel, item):
if channel:
logging.info('Received {0} from {1}'.format(item, channel))
else:
logging.info('No data received')
consumers = [threading.Thread(target=consumer_target,
name='Consumer#{0}'.format(i))
for i in range(num_consumers)]
for consumer in consumers:
consumer.start()
for consumer in consumers:
consumer.join()
logging.info('Consumers finished')
示例输出:
Producer#0 - Putting x in Channel#2
Producer#2 - Putting l in Channel#0
Producer#2 - Putting A in Channel#2
Producer#3 - Putting c in Channel#0
Producer#3 - Putting z in Channel#1
Producer#1 - Putting I in Channel#1
Producer#1 - Putting L in Channel#1
Producer#0 - Putting g in Channel#1
MainThread - Producers finished
Consumer#1 - Received c from Channel#0
Consumer#2 - Received l from Channel#0
Consumer#0 - Received I from Channel#1
Consumer#0 - Received L from Channel#1
Consumer#2 - Received g from Channel#1
Consumer#1 - Received z from Channel#1
Consumer#0 - Received A from Channel#2
Consumer#1 - Received x from Channel#2
Consumer#2 - Received None from default
MainThread - Consumers finished
在这个例子中,ChannelManager
它只是一个将方法queue.PriorityQueue
实现为 a 的包装器,以使其看起来类似于Go 中的语句。select
contextmanager
select
需要注意的几点: