如何将项目游戏的显示模式从 4:3 更改为 16:9?
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您可以创建一个类并更改 LoadContent 方法以查看该组件的运行情况。您只需加载关联的内容,创建 HelpScene 的实例,然后执行 HelpScene 对象的 Show 方法:
public class HelpScene : GameScene
{
public HelpScene(Game game, Texture2D textureBack, Texture2D textureFront)
: base(game)
{
Components.Add(new ImageComponent(game, textureBack,
ImageComponent.DrawMode.Stretch));
Components.Add(new ImageComponent(game, textureFront,
ImageComponent.DrawMode.Center));
}
}
protected override void LoadContent()
{
// Create a new SpriteBatch, which can be used to draw textures
spriteBatch = new SpriteBatch(graphics.GraphicsDevice);
Services.AddService(typeof(SpriteBatch), spriteBatch);
// Create the Credits / Instruction scene
helpBackgroundTexture = Content.Load<Texture2D>("helpbackground");
helpForegroundTexture = Content.Load<Texture2D>("helpForeground");
helpScene = new HelpScene(this, helpBackgroundTexture,
helpForegroundTexture);
Components.Add(helpScene);
helpScene.Show();
activeScene = helpScene;
}
于 2011-11-06T02:42:46.990 回答