2

服务器就像一个回声服务器。客户端向服务器发送 10 个数据包(间隔 1 秒)

当客户端从服务器接收到数据包时,有时数据包会丢失。

所以客户端必须等待最多一秒钟才能让数据包到达。如果数据包在 1 秒内未到达,则客户端应继续发送其他数据包。

我将如何使用 .setSoTimeout 来实现这一目标?

代码:

import java.io.*;
import java.net.*;
import java.util.*;
/*
* Client to process ping requests over UDP.
*/
public class PingClient
{
    private static final int AVERAGE_DELAY = 100; // milliseconds
    public static void main(String[] args) throws Exception
    {
// Get command line argument.
        int port = Integer.parseInt(args[1]);//specified as argument
// Create random number generator for use in simulating
// packet loss and network delay.
        System.out.println("Port "+port);
// Create a datagram socket for receiving and sending UDP packets
// through the port specified on the command line.
        DatagramSocket socket = new DatagramSocket(1234);

    int i=0;
        for(i=0;i<10;i++)
    {
    byte[] buf = new byte[1024] ;
    Calendar cal=Calendar.getInstance();
    String ping="Ping "+ i +" "+cal.getTimeInMillis()+"\r\n";
    buf=ping.getBytes("UTF-8");
    InetAddress address = InetAddress.getByName(args[0]);
    System.out.println("Name "+args[1]);
    DatagramPacket packet = new DatagramPacket(buf, buf.length, 
                                       address, port);
    packet.setData(buf);
    socket.send(packet);
    Thread.sleep( 10* AVERAGE_DELAY);//1 sec

    DatagramPacket server_response = new DatagramPacket(new byte[1024], 1024);
    // Block until the host receives a UDP packet.

        socket.setSoTimeout(1000); //I don't know how to use this
        socket.receive(server_response);

    // Print the recieved data.

        printData(server_response);

}   
}

private static void printData(DatagramPacket request) throws Exception
    {
// Obtain references to the packet's array of bytes.
    byte[] buf = request.getData();
// Wrap the bytes in a byte array input stream,
// so that you can read the data as a stream of bytes.
    ByteArrayInputStream bais = new ByteArrayInputStream(buf);
// Wrap the byte array output stream in an input stream reader,
// so you can read the data as a stream of characters.
    InputStreamReader isr = new InputStreamReader(bais);
// Wrap the input stream reader in a bufferred reader,
// so you can read the character data a line at a time.
// (A line is a sequence of chars terminated by any combination of \r and \n.)
    BufferedReader br = new BufferedReader(isr);
// The message data is contained in a single line, so read this line.
    String line = br.readLine();
// Print host address and data received from it.
    System.out.println(
        "Received from " +
        request.getAddress().getHostAddress() +
        ": " +
        new String(line) );
    }

}

4

1 回答 1

12

setSoTimeout的javadoc说:

将此选项设置为非零超时后,对此 DatagramSocket 的 receive() 调用将仅阻塞此时间量。如果超时到期,则会引发 java.net.SocketTimeoutException,尽管 DatagramSocket 仍然有效。

所以,如果你想在 1 秒后没有收到响应的情况下发送数据包,你只需要使用

socket.setSoTimeout(1000L);
boolean continueSending = true;
int counter = 0;
while (continueSending && counter < 10) {
    // send to server omitted
    counter++;
    try {
        socket.receive(packet);
        continueSending = false; // a packet has been received : stop sending
    }
    catch (SocketTimeoutException e) {
        // no response received after 1 second. continue sending
    }
}
于 2011-10-22T16:48:36.073 回答