我这几天一直在努力解决这个问题,希望您能帮助我...
我有一个活动,通过设置这样的列表适配器来显示玩家列表:
PlayerCursorAdapter playerAdapter = new PlayerCursorAdapter(this,
R.layout.players_row, c, columns, to);
setListAdapter(playerAdapter);
单击列表中的项目时,将执行此代码,显示一个对话框,其中包含用于编辑和删除玩家的“编辑”和“删除”选项:
private class OnPlayerItemClickListener implements OnItemClickListener {
public void onItemClick(AdapterView<?> parent, View view, int position,
long rowId) {
Toast.makeText(view.getContext(),
"Clicked Item [" + position + "], rowId [" + rowId + "]",
Toast.LENGTH_SHORT).show();
// Prepare Dialog with "Edit" and "Delete" option
final CharSequence[] choices = {
view.getContext().getString(R.string.buttonEdit),
view.getContext().getString(R.string.buttonDelete) };
AlertDialog.Builder builder = new AlertDialog.Builder(
view.getContext());
builder.setTitle(R.string.title_edit_delete_player);
builder.setItems(choices, new EditOrDeleteDialogOnClickListener(
view, rowId));
AlertDialog alert = builder.create();
// Show Dialog
alert.show();
}
根据您的选择(编辑或删除播放器),将执行以下侦听器:
private class EditOrDeleteDialogOnClickListener implements
DialogInterface.OnClickListener {
private View view;
private long rowId;
public EditOrDeleteDialogOnClickListener(View view, long rowId) {
this.view = view;
this.rowId = rowId;
}
public void onClick(DialogInterface dialog, int item) {
if (item == 0) {
// Edit
showDialog(PlayGameActivity.DIALOG_EDIT_PLAYER_ID);
} else if (item == 1) {
// Delete from database
DatabaseHelper databaseHelper = new DatabaseHelper(
view.getContext());
databaseHelper.deletePlayer(rowId);
// Requery to update view.
((PlayerCursorAdapter) getListAdapter()).getCursor().requery();
Toast.makeText(
view.getContext(),
view.getContext().getString(
R.string.message_player_removed)
+ " " + rowId, Toast.LENGTH_SHORT).show();
}
}
}
适配器的代码在这里:
public class PlayerCursorAdapter extends SimpleCursorAdapter {
private LayoutInflater layoutInflater;
private int layout;
public PlayerCursorAdapter(Context context,
int layout, Cursor c, String[] from, int[] to) {
super(context, layout, c, from, to);
this.layout = layout;
layoutInflater = LayoutInflater.from(context);
}
@Override
public View newView(Context context, Cursor cursor, ViewGroup parent) {
Cursor c = getCursor();
View view = layoutInflater.inflate(layout, parent, false);
// Get Data
int nameCol = c.getColumnIndex(Player.COLUMN_PLAYER_NAME);
String name = c.getString(nameCol);
int gamesPlayedCol = c.getColumnIndex(Player.COLUMN_GAMES_PLAYED);
String gamesPlayed = c.getString(gamesPlayedCol);
int gamesWonCol = c.getColumnIndex(Player.COLUMN_GAMES_WON);
String gamesWon = c.getString(gamesWonCol);
// Set data on fields
TextView topText = (TextView) view.findViewById(R.id.topText);
if (name != null)
topText.setText(name);
TextView bottomText = (TextView) view.findViewById(R.id.bottomText);
if (gamesPlayed != null && gamesWon != null)
bottomText.setText(view.getContext().getString(
R.string.info_played_won)
+ gamesPlayed + "/" + gamesWon);
CheckBox checkBox = (CheckBox) view.findViewById(R.id.checkBox);
// Set up PlayerViewHolder
PlayerViewHolder playerViewHolder = new PlayerViewHolder();
playerViewHolder.playerName = name;
playerViewHolder.gamesPlayed = gamesPlayed;
playerViewHolder.gamesWon = gamesWon;
playerViewHolder.isChecked = checkBox.isChecked();
view.setTag(playerViewHolder);
return view;
}
private class PlayerViewHolder {
String playerName;
String gamesPlayed;
String gamesWon;
boolean isChecked;
}
@Override
public void bindView(View view, Context context, Cursor c) {
PlayerViewHolder playerViewHolder = (PlayerViewHolder) view.getTag();
TextView topText = (TextView) view.findViewById(R.id.topText);
topText.setText(playerViewHolder.playerName);
TextView bottomText = (TextView) view.findViewById(R.id.bottomText);
bottomText.setText(view.getContext()
.getString(R.string.info_played_won)
+ playerViewHolder.gamesPlayed
+ "/"
+ playerViewHolder.gamesWon);
CheckBox checkBox = (CheckBox) view.findViewById(R.id.checkBox);
checkBox.setChecked(playerViewHolder.isChecked);
}
}
现在的问题是,在删除列表中的一些玩家之后,列表就搞砸了,例如。它显示了与实际可用的不同的东西。
我已经做了一些实验,如果我停止在 bindView 中使用 PlayerViewHolder 而是从光标读取文本并将其直接分配给文本字段,那么它就可以工作......所以问题是,为什么我的 ViewHolder 搞砸了???
任何帮助将不胜感激!
谢谢!
- Zyb3r