我想使用一个线程来做一些当我单击一个名为button1的按钮时无法立即返回的事情, 这是我的代码:
LRESULT CALLBACK DlgProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam)
{
switch(Msg)
{
case WM_INITDIALOG:
//do something.......
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDC_BUTTON1:
{
HANDLE thread1;
DWORD exitCode;
DWORD thread1ID;
thread1 = CreateThread(NULL,0,threadProc,(LPVOID)2,0,&thread1ID );
WaitForSingleObject(thread1,INFINITE);
GetExitCodeThread(thread1,&exitCode);
}
return TRUE;
}
return TRUE;
//other code..................
}
//return DefWindowProc (hWndDlg, Msg, wParam, lParam) ;
return FALSE;
}
thread1
原型:
DWORD WINAPI thread1(LPVOID n)
{
Sleep((DWORD)n*1000*2);
return (DWORD)n * 10;
}
在我单击 button1 (ID:IDC_BUTTON1) 后,UI 线程被卡住了大约多长时间Sleep
。如果我不使用WaitForSingleObject
,exitCode
总是返回 259(STILL_ALIVE)?
如何获取thread1
UI 线程的返回值不能被卡住?
编辑
使用PostThreadMessage
:
case IDC_BUTTON1:
{
HANDLE thread1;
DWORD exitCode;
DWORD thread1ID;
DWORD mainThreadId = GetCurrentThreadId();
thread1 = CreateThread(NULL,0,threadProc,(LPVOID)mainThreadId,0,&thread1ID );
}
return TRUE;
和一条新消息DlgProc
:
case WM_FINISHED_FETCH:
MessageBox(NULL,NULL,NULL,MB_OK);
return TRUE;
mainThreadId
是 ui 线程 ID。
在threadProc
PostThreadMessage((DWORD)mainThreadId,WM_FINISHED_FETCH,0,0);
WM_FINISHED_FETCH
永远不会触发的代码。