我一直在使用 AndEngine 并让测试地图正确加载地图,但是当我尝试加载我创建的地图时,我使用地图加载的相同纹理创建了地图,但随后出现 AndroidRuntime 错误
09-03 18:13:23.416: ERROR/AndroidRuntime(272): FATAL EXCEPTION: UpdateThread
09-03 18:13:23.416: ERROR/AndroidRuntime(272): java.lang.IndexOutOfBoundsException: Invalid index 0, size is 0
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at java.util.ArrayList.throwIndexOutOfBoundsException(ArrayList.java:257)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at java.util.ArrayList.get(ArrayList.java:311)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at test.test.test.Game$2.onUpdate(Game.java:254)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.engine.handler.UpdateHandlerList.onUpdate(UpdateHandlerList.java:44)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.entity.Entity.onManagedUpdate(Entity.java:1014)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.entity.scene.Scene.onManagedUpdate(Scene.java:247)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.entity.Entity.onUpdate(Entity.java:879)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.engine.Engine.onUpdateScene(Engine.java:485)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.engine.Engine.onUpdate(Engine.java:480)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.engine.Engine.onTickUpdate(Engine.java:456)
09-03 18:13:23.416: ERROR/AndroidRuntime(272): at org.anddev.andengine.engine.Engine$UpdateThread.run(Engine.java:682)
在 test.test.test.Game$2.onUpdate(Game.Java:254) 指向我的游戏类
//Gets the index of the current map
mCurrentMapIndex = Integer.parseInt(mTMXTiledMap.getTMXTiledMapProperties().get(0).getValue());
有人知道是什么原因造成的吗?
这是加载的第二张地图 角色生成的第一张地图加载正常,然后当我踩到退出字段时,我尝试加载此地图,加载后我的模拟器显示地图,然后因前面所述的错误而崩溃