我不能完全改变对象列表,因为只有数组的最后一个元素会被改变。
如果我将每个元素 ({play_positions_id: ...}) 手动放入数组中,就像这里一样:
mutation CreateProfile {
__typename
create_profiles_item(data: {status: "draft", play_positions: [{play_positions_id: {id: "1"}}, {play_positions_id: {id: "2"}}]}) {
id
status
play_positions {
play_positions_id {
abbreviation
name
}
}
}
}
输出:
{
"data": {
"__typename": "Mutation",
"create_profiles_item": {
"id": "1337",
"status": "draft",
"play_positions": [
{
"play_positions_id": {
"id": "1",
"abbreviation": "RWB",
"name": "Right Wingback"
}
},
{
"play_positions_id": {
"id": "2",
"abbreviation": "CAM",
"name": "Central Attacking Midfielder"
}
}
],
}
}
}
由于您可以添加许多这些元素,因此我定义了一个变量/参数,如下所示
mutation CreateProfile2($cpppi: [create_profiles_play_positions_input]) {
__typename
create_profiles_item(data: {status: "draft", play_positions: $cpppi}) {
id
status
play_positions {
play_positions_id {
id
abbreviation
name
}
}
}
}
上面的变量对象:
"cpppi": {
"play_positions_id": {
"id": "1"
},
"play_positions_id": {
"id": "2
}
}
输出:
{
"data": {
"__typename": "Mutation",
"create_profiles_item": {
"id": "1338",
"play_positions": [
{
"play_positions_id": {
"id": "2",
"abbreviation": "CAM",
"name": "Central Attacking Midfielder"
}
}
],
}
}
}
架构:
input create_profiles_input {
id: ID
status: String!
play_positions: [create_profiles_play_positions_input]
}
input create_profiles_play_positions_input {
id: ID
play_positions_id: create_play_positions_input
}
input create_play_positions_input {
id: ID
abbreviation: String
name: String
}
在最后两个片段中,只有最后一个 id 为“2”的对象会被突变。我需要这些来使用我后端定义的输入类型。