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我对 phong 材料有这个定义。漫反射颜色为 (0,0,0),它不是自发​​光的。只有高光设置为 1,1,1

{
"materials":[{"type":"Phong","opacity":1,"name":"","color":[0.0,0.0,0.0],"emissive":[0,0,0],"transparent":false,"specular":[1,1,1],"shininess":170}]
}

如果我将它加载到第 3 方应用程序中,它会呈现:

在此处输入图像描述

我不明白明亮的灰色是从哪里来的?我的理解是高光参数只会改变高光的颜色。而且由于光泽度是 170,它不能产生漫反射效果。所以我只是问,鉴于 phong 材料的顶级定义,你将如何获得顶级明亮的图像?

PS 以某种方式更改镜面反射确实会影响图像。也就是说,如果我使用较深的镜面反射颜色,我会得到:

    {
    "materials":[{"type":"Phong","opacity":1,"name":"","color":[0.0,0.0,0.0],"emissive":[0,0,0],"transparent":false,"specular":[0.2,0.2,0.2],"shininess":170}]
    }

在此处输入图像描述

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