I need to store an indeterminable number of triangles in a vector, therefore, it would be something like:
std::vector<Point[3]>
But that is not valid C++98. What are other solutions that do not involve a triangle struct?
Thanks
Try a boost::array<Point, 3>. That should do the necessities.
structpair<pair<Point,Point>,Point> typestd::tuple. If there are more of such cases, you may implement your own tuple class taking 3 or more types.