我在下面有这个脉冲动画,它本身效果很好,但是当我把它放在里面时List
,圆圈脉冲的动画是正确的,但是所有的圆圈也从顶部垂直移动到屏幕的中心?在 a 之外,list
圆圈仍位于中心。为什么会list
导致这种情况以及如何解决?
import SwiftUI
struct HeartRatePulseView: View {
@State var animate = false
@Environment(\.scenePhase) private var scenePhase
func circlesColor() -> Color {
Color.blue
}
var body: some View {
VStack(spacing: -3) {
ZStack {
ZStack {
GeometryReader { geometry in
ZStack {
Circle().fill(circlesColor().opacity(0.25)).frame(width: geometry.size.width, height: geometry.size.height).scaleEffect(self.animate ? 1 : 0.01)
Circle().fill(circlesColor().opacity(0.35)).frame(width: geometry.size.width * 0.79, height: geometry.size.height * 0.79).scaleEffect(self.animate ? 1 : 0.01)
Circle().fill(circlesColor()).frame(width: geometry.size.width * 0.60, height: geometry.size.height * 0.60)
}
.frame(width: geometry.size.width, height: geometry.size.height)
}
}
.onAppear { self.animate = true }
.onChange(of: scenePhase, perform: { newValue in
if newValue == .active {
self.animate = true
} else {
self.animate = false
}
})
.animation(animate ? Animation.easeInOut(duration: 1.5).repeatForever(autoreverses: true) : .default)
}
}
.frame(height: 145)
}
}
struct HeartRatePulseView_Previews: PreviewProvider {
static var previews: some View {
List {
HeartRatePulseView()
}
.listStyle(.carousel)
}
}