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我有一个 A-frame 环境 ( https://fst-retail-safety.glitch.me ),它曾经在 Oculus Go 上的 Oculus 浏览器中正常加载(就在上周)。该网站在浏览器的 2D 模式下可以正常加载,但现在当用户切换到 VR 模式时会触发无限期的加载屏幕。在 Oculus Go 上的 Firefox 中,该网站将切换到 VR 模式,但分辨率很差,环境也不稳定。重新启动设备并不能解决问题。这是我的代码可以解决的问题吗?感谢您的任何见解。

<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8" />
    <title>Food Service Temperature Inspection</title>
    <meta name="description" content="Environment test" />
    <script src="https://aframe.io/releases/1.1.0/aframe.min.js"></script>
    <script src="https://cdn.jsdelivr.net/gh/donmccurdy/aframe-extras@v6.1.1/dist/aframe-extras.min.js"></script>
    
    <script>
      AFRAME.registerComponent("cursor-listener-box", {
        init: function() {
          this.el.addEventListener("click", function(evt) {
            let target1 = document.querySelector("#IRtext");
            target1.setAttribute("value", "100");
          });
        }
      });
    </script>
    <script>
      AFRAME.registerComponent("cursor-listener-box2", {
        init: function() {
          this.el.addEventListener("click", function(evt) {
            let target1 = document.querySelector("#IRtext");
            target1.setAttribute("value", "200");
          });
        }
      });
    </script>
    <script>
      AFRAME.registerComponent("cursor-listener-background", {
        init: function() {
          this.el.addEventListener("click", function(evt) {
            let target1 = document.querySelector("#IRtext");
            target1.setAttribute("value", "65");
          });
        }
      });
    </script>
  </head>

  <body>
    <a-scene background="color: #FAFAFA" renderer="colorManagement: true">
      <a-assets>
        <a-asset-item
          id="gltf"
          src="https://cdn.glitch.com/13648f22-5ed9-4349-ad71-1e8bd63b6485%2Fpumptest20.glb"
        ></a-asset-item>
        <a-asset-item
          id="IRthermo"
          src="https://cdn.glitch.me/7344c97b-c709-4f6e-a17b-3a7e1c7278a4%2FIR%20thermometer.glb"
        ></a-asset-item>
        <a-asset-itm
          id="navmesh"
          src="https://cdn.glitch.com/13648f22-5ed9-4349-ad71-1e8bd63b6485%2Fpumpnavmesh7.glb"
        ></a-asset-itm>
        <img
          id="concrete"
          src="https://cdn.glitch.me/13648f22-5ed9-4349-ad71-1e8bd63b6485%2Fconcrete.jpg"
        />
        <img
          id="background"
          src="https://cdn.glitch.me/13648f22-5ed9-4349-ad71-1e8bd63b6485%2Findustrial_1k.jpg"
        />
        <img
          id="watertank"
          src="https://cdn.glitch.me/13648f22-5ed9-4349-ad71-1e8bd63b6485%2Fwatertank.jpg"
        />
      </a-assets>

      <a-entity
        gltf-model="#gltf"
        scale="0.15 0.15 0.15"
        position="0 1.5 -2"
        class="interactable"
        cursor-listener-background
      ></a-entity>

      <a-light
        type="directional"
        intensity="0.7"
        color="#FAFAFA"
        position="0 4 0"
      ></a-light>
      <a-light
        type="ambient"
        intensity="0.6"
        color="#FAFAFA"
        position="0 4 0"
      ></a-light>

      <a-box
        material="src: #watertank"
        scale="5 3.3 5"
        position="-6.3 1.93 -1.4"
      ></a-box>
      <a-box
        material="src: #watertank"
        scale="5 3.3 5"
        position="-2 4.5 -11"
      ></a-box>

      <!--test shapes for script-->
      <a-entity
        geometry="primitive:box"
        material="color:green; shader:flat"
        position="0 1.6 -1"
        scale="0.2 0.2 0.2"
        class="interactable"
        cursor-listener-box
      ></a-entity>
      
      <a-entity
        geometry="primitive:box"
        material="color:red; shader:flat"
        position="1 1.6 -1"
        scale="0.2 0.2 0.2"
        class="interactable"
        cursor-listener-box2
      ></a-entity>

      <a-entity
        gltf-model="#navmesh"
        scale="0.15 0.15 0.15"
        position="0 -.3 -2"
        visible="true"
        nav-mesh
      ></a-entity>
      <a-entity
        geometry="primitive: plane; height: 10; width: 10"
        material="src: #concrete; repeat:10 10"
        position="0 .3 0"
        rotation="-90 0 0"
      ></a-entity>

      <a-sky src="#background"></a-sky>

      <!--Player rig-->
      <a-entity
        id="rig"
        movement-controls="speed: 0.08; constrainToNavMesh: true"
      >
        <a-entity camera position="0 1.6 0" look-controls>
          <a-entity
            cursor="fuse: true; fuseTimeout: 100"
            position="0 0 -0.5"
            geometry="primitive: ring; radiusInner: 0.007; radiusOuter: 0.01"
            material="color: black; shader: flat"
            raycaster="objects: .interactable"
          >
          </a-entity>
          <a-entity
            gltf-model="#IRthermo"
            scale="0.05 0.05 0.05"
            position="0.15 0 -0.5"
            rotation="0 -90 0"
          ></a-entity>
          <a-text
            id="IRtext"
            value="25"
            align="center"
            color="black"
            position="0.184 0.01 -0.295"
            scale="0.1 0.1 0.1"
            rotation="-16 0 0"
          ></a-text>
          <a-text
            value="TEMPERATURE"
            align="center"
            color="black"
            position="0.184 0.03 -0.295"
            scale="0.03 0.03 0.03"
            rotation="-16 0 0"
          ></a-text>
          <a-text
            value="F"
            align="center"
            color="black"
            position="0.19 -0.014 -0.29"
            scale="0.1 0.1 0.1"
            rotation="-16 0 0"
          ></a-text>
          <a-entity
            geometry="primitive: ring; radiusInner:0.002; radiusOuter:0.003"
            material="color: black; shader: flat"
            position="0.18 -0.01 -0.29"
            rotation="-16 0 0"
          ></a-entity>
        </a-entity>
      </a-entity>
    </a-scene>
  </body>
</html>
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