我目前正在从头开始编写操作系统(制作我自己的引导加载程序等),并且我正在尝试适应 VESA 模式。我已经阅读了文档,这一切都很有意义..除了几件事之外。
这直接来自文档(我的实现方式不同):
vbe_set_mode:
mov [.width], ax
mov [.height], bx
mov [.bpp], cl
sti
push es ; some VESA BIOSes destroy ES, or so I read
mov ax, 0x4F00 ; get VBE BIOS info
mov di, vbe_info_block
int 0x10
pop es
cmp ax, 0x4F ; BIOS doesn't support VBE?
jne .error
mov ax, word[vbe_info_block.video_modes]
mov [.offset], ax
mov ax, word[vbe_info_block.video_modes+2]
mov [.segment], ax
mov ax, [.segment]
mov fs, ax
mov si, [.offset]
.find_mode:
mov dx, [fs:si]
add si, 2
mov [.offset], si
mov [.mode], dx
mov ax, 0
mov fs, ax
cmp [.mode], 0xFFFF ; end of list?
je .error
push es
mov ax, 0x4F01 ; get VBE mode info
mov cx, [.mode]
mov di, mode_info_block
int 0x10
pop es
cmp ax, 0x4F
jne .error
mov ax, [.width]
cmp ax, [mode_info_block.width]
jne .next_mode
mov ax, [.height]
cmp ax, [mode_info_block.height]
jne .next_mode
mov al, [.bpp]
cmp al, [mode_info_block.bpp]
jne .next_mode
; If we make it here, we've found the correct mode!
mov ax, [.width]
mov word[vbe_screen.width], ax
mov ax, [.height]
mov word[vbe_screen.height], ax
mov eax, [mode_info_block.framebuffer]
mov dword[vbe_screen.physical_buffer], eax
mov ax, [mode_info_block.pitch]
mov word[vbe_screen.bytes_per_line], ax
mov eax, 0
mov al, [.bpp]
mov byte[vbe_screen.bpp], al
shr eax, 3
mov dword[vbe_screen.bytes_per_pixel], eax
mov ax, [.width]
shr ax, 3
dec ax
mov word[vbe_screen.x_cur_max], ax
mov ax, [.height]
shr ax, 4
dec ax
mov word[vbe_screen.y_cur_max], ax
; Set the mode
push es
mov ax, 0x4F02
mov bx, [.mode]
or bx, 0x4000 ; enable LFB
mov di, 0 ; not sure if some BIOSes need this... anyway it doesn't hurt
int 0x10
pop es
cmp ax, 0x4F
jne .error
clc
ret
.next_mode:
mov ax, [.segment]
mov fs, ax
mov si, [.offset]
jmp .find_mode
.error:
stc
ret
.width dw 0
.height dw 0
.bpp db 0
.segment dw 0
.offset dw 0
.mode dw 0
我感到困惑的是,为什么它将段分配给视频模式指针加2?我知道视频模式指针有一个偏移量:段,但我只是对为什么我们将视频模式指针 + 2 分配给段,以及为什么我们si
在将偏移量和段分配给dx
寄存器后加 2 感到困惑。