当我使用这是我的代码
GLKView *glkView = (GLKView*)[mapView valueForKey:@"render"];
if([glkView isKindOfClass:GLKView.class]) {
CAEAGLLayer *layer = (CAEAGLLayer *)glkView.layer;
if([layer respondsToSelector:@selector(setPresentsWithTransaction:)]) {
[layer setPresentsWithTransaction:NO];
}
}
有时会出错
base::internal::BindState<base::internal::RunnableAdapter<void (Closure::Callable<void (lbs::navi::CoreNavigationType::type, dice::tbt::NaviType)>::*)(lbs::navi::CoreNavigationType::type const&, dice::tbt::NaviType cons constt&)>, void (Closure::Callable<void (lbs::navi::CoreNavigationType::type, dice::tbt::NaviType)> const*, lbs::navi::CoreNavigationType::type const&, dice::tbt::NaviType const&), void (Closure::Callable<void (lbs::navi::CoreNavigationType::type, dice::tbt::NaviType)>*, lbs::navi::CoreNavigationType::type, dice::tbt::NaviType)>::destroy(base::internal::BindStateBase const*)
和应用程序崩溃
寻求帮助,谢谢