我的代码在从 XP 到 10 的任何 Windows 上都能完美运行。现在我在 Win11 中首次测试了我的代码,connect() 函数失败并出现错误 10014 WSAEFAULT:
地址不好。系统在尝试使用调用的指针参数时检测到无效的指针地址。如果应用程序传递了无效的指针值,或者缓冲区的长度太小,则会发生此错误。例如,如果作为 sockaddr 结构的参数的长度小于 sizeof(sockaddr)。
但是,当我使用调试器检查时, sockaddr_in 结构似乎已正确传递:
connect(hSocket, (sockaddr*)(&InSockAddr), sizeof(InSockAddr))
我正在使用 Visual C++ 2015 编译器。
以下是相关代码的片段:
#include <WinSock2.h>
class CConnection
{
public:
static bool bWinsockInitialized;
SOCKET hSocket = INVALID_SOCKET;
sockaddr_in sockAddr;
bool Create();
bool InitializeWinsock();
bool Connect(sockaddr_in &InSockAddr);
};
CConnection sckt_Main;
sockaddr_in g_sockAddr;
void main()
{
if (!sckt_Main.Create())
{
// Error: Unable to create connection socket
return;
}
g_sockAddr.sin_family = AF_INET;
// Get IP address from string.
// If address is a DNS, HostInfo->h_addr will contain resolved IP address.
// Save host information into HostInfo struct:
hostent* HostInfo = gethostbyname("127.0.0.1");
//Error checking:
if (!HostInfo) {
return;
}
assert((sizeof(g_sockAddr.sin_addr)) >= HostInfo->h_length);
//Copy the resolved IP address into our sockAddr structure:
memcpy(&g_sockAddr.sin_addr, HostInfo->h_addr, HostInfo->h_length);
//Saves connection port
g_sockAddr.sin_port = htons(atoi("2405"));
sckt_Main.Connect(g_sockAddr);
}
bool CConnection::Create()
{
if (!InitializeWinsock()) {
return false;
}
hSocket = socket(AF_UNSPEC, SOCK_STREAM, IPPROTO_TCP);
if (this->hSocket == INVALID_SOCKET)
return false;
return true;
}
bool CConnection::InitializeWinsock()
{
WSADATA wsaData;
if (!WSAStartup(MAKEWORD(2, 2), &wsaData)) {
bWinsockInitialized = true;
}
else bWinsockInitialized = false;
return bWinsockInitialized;
}
bool CConnection::Connect(sockaddr_in &InSockAddr)
{
// If no error occurs, connect returns zero.
// Otherwise, it returns SOCKET_ERROR, and a specific error code can be retrieved by calling WSAGetLastError.
if (connect(hSocket, (sockaddr*)(&InSockAddr), sizeof(InSockAddr)) == 0)
{
// Connect SUCCESS
return true;
}
else
{
// !!! connect error !!!
int err = WSAGetLastError();
return false;
}
}