所以我正在尝试使用 Jetpack Compose 创建一个应用程序。我有一个屏幕功能,其中包含一个没有顶部应用栏的脚手架、一个用于导航的底部栏和一个设置在底部栏中的浮动操作按钮。这一切都很好。
但是,当我将 NavHost 添加到脚手架的内容时,整个事情就停止了工作。如果没有 NavHost,这一切都可以正常工作,而只是内容是屏幕的可组合功能。我尝试过为 NavHost 使用不同数量的可组合位置,不同的填充值都无济于事。
代码:
sealed class Screen(val route: String, @DrawableRes val iconId: Int){
object Home : Screen("home", R.drawable.ic_home_24px)
object Stats : Screen("stats", R.drawable.ic_stats_icon)
object Add : Screen("add", R.drawable.ic_add_24px)
object Programs : Screen("programs", R.drawable.ic_programs_icon)
object Exercises : Screen("exercises", R.drawable.ic_exercises_icon)
}
@ExperimentalFoundationApi
@Preview
@Composable
fun Screen(){
val navController = rememberNavController()
Scaffold(
backgroundColor = OffWhite,
bottomBar = {
BottomBar(navController = navController)
},
floatingActionButton = {
FloatingActionButton(
onClick = {},
shape = CircleShape,
backgroundColor = Blue
) {
Icon(
painter = painterResource(id = R.drawable.ic_add_24px),
contentDescription = "Add",
tint = OffWhite,
modifier = Modifier
.padding(12.dp)
.size(32.dp)
)
}
},
isFloatingActionButtonDocked = true,
floatingActionButtonPosition = FabPosition.Center,
) {
HomeScreen()
// NavHost(
// navController = navController,
// startDestination = Screen.Home.route
// ){
// composable(Screen.Home.route){ HomeScreen() }
// composable(Screen.Stats.route){ HomeScreen() }
// composable(Screen.Programs.route){ HomeScreen() }
// composable(Screen.Exercises.route){ HomeScreen() }
// }
}
}
@Composable
fun BottomBar(
navController : NavController
){
val items = listOf(
Screen.Home,
Screen.Stats,
Screen.Add,
Screen.Programs,
Screen.Exercises
)
BottomAppBar(
backgroundColor = OffWhite,
cutoutShape = CircleShape,
content = {
BottomNavigation(
backgroundColor = OffWhite,
contentColor = OffWhite,
modifier = Modifier
.height(100.dp)
) {
val navBackStackEntry by navController.currentBackStackEntryAsState()
val currentDestination = navBackStackEntry?.destination
items.forEach { screen ->
val selected = currentDestination?.hierarchy?.any { it.route == screen.route } == true
BottomNavigationItem(
icon = {
val iconSize = if (selected) 32.dp else 20.dp
Icon(
painter = painterResource(id = screen.iconId),
contentDescription = screen.route,
tint = Blue,
modifier = Modifier
.padding(12.dp)
.size(iconSize)
)
},
selected = selected,
onClick = {
//Navigate to selected screen
navController.navigate(screen.route) {
//Pop all from stack
popUpTo(navController.graph.findStartDestination().id){
saveState = true
}
//Avoid multiple copies of same screen on stack
launchSingleTop = true
//Restore state when reselecting a previously selected item
restoreState = true
}
},
alwaysShowLabel = false
)
}
}
}
)
}
NavHost 的外观。该图像中的框是无法绘制的 BottomBar,因为可以单击每个框,这会将我带到 BottomBar、BottomNavigationItem、Icon 等。任何人都知道这里发生了什么,我能做些什么来解决它?谢谢
编辑:我想到的一件事是将 fun BottomBar -> BottomNavigationItem 中的“选定”布尔值更改为始终为真,只是为了查看空值是否影响它,但这并没有改变任何东西。